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| * std namespacing trig fnsLauren Budorick2014-08-121-6/+4
| * rm commented line [skip ci]Lauren Budorick2014-08-121-2/+0
| * Raster styling all functional except brightness -- need to rework parsingLauren Budorick2014-08-122-0/+24
* | remove unnecessary variableKonstantin Käfer2014-08-131-4/+3
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* remove trailing whitespaceKonstantin Käfer2014-08-123-14/+14
* use unified RenderPass typeKonstantin Käfer2014-08-125-12/+12
* minor access changes etcLauren Budorick2014-08-111-2/+0
* some cleaning up, raster spin->hue-rotate renameLauren Budorick2014-08-112-47/+17
* VICTORYLauren Budorick2014-08-1112-29/+29
* render single tile in source.cppLauren Budorick2014-08-111-6/+8
* committing so as to be revertable when i accidentally destroy the painter fnsLauren Budorick2014-08-111-3/+15
* unnecessary includeLauren Budorick2014-08-111-2/+0
* textures binding to map, just the wrong textures -- but so much closerLauren Budorick2014-08-111-13/+28
* need to figure out how to use modified matrix in drawing prerendered texturesLauren Budorick2014-08-112-26/+35
* still not workingLauren Budorick2014-08-113-2/+28
* rm rasterize_properties, should be close to working...doesn't workLauren Budorick2014-08-115-147/+45
* take 2, still not workingLauren Budorick2014-08-114-5/+61
* nonworking prerendering attemptsLauren Budorick2014-08-114-55/+90
* Merge branch 'master' of github.com:mapbox/mapbox-gl-nativeJustin R. Miller2014-08-084-5/+5
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| * Eliminate warningsJohn Firebaugh2014-08-074-5/+5
* | redo of 23970193473fad931245e3f2f7874eef3bf72924Justin R. Miller2014-08-061-2/+2
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* Merge branch 'master' into symbolsKonstantin Käfer2014-08-061-2/+5
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| * implement `line-blur` and fix retina antialiasingAnsis Brammanis2014-08-051-2/+5
| * comment out verbose log lineJustin R. Miller2014-07-311-1/+1
* | fix icons on retina screensKonstantin Käfer2014-08-061-1/+1
* | use linear interpolation for icons placed along a lineKonstantin Käfer2014-08-061-2/+2
* | linearly interpolate rotated iconsKonstantin Käfer2014-08-061-3/+9
* | fix icon renderingKonstantin Käfer2014-08-061-33/+42
* | port text alignment algorithmKonstantin Käfer2014-08-051-4/+15
* | we account differently for the ascender alreadyKonstantin Käfer2014-08-051-2/+1
* | change gamma back to old valueKonstantin Käfer2014-08-051-1/+1
* | fix boolean operatorsKonstantin Käfer2014-08-041-1/+1
* | update symbol placement to be more like jsKonstantin Käfer2014-08-042-232/+221
* | update shaders and backport some collision changesKonstantin Käfer2014-08-041-71/+196
* | move sprite to a use future loadingKonstantin Käfer2014-07-312-5/+4
* | merge text and icon buckets/stylesKonstantin Käfer2014-07-297-427/+474
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* line-join defaults to miter (fixes #384)John Firebaugh2014-07-251-1/+1
* more include what you useKonstantin Käfer2014-07-234-0/+4
* do not explicitly render matte; we already cleared the background with glClearKonstantin Käfer2014-07-221-18/+0
* rename llmr => mbglKonstantin Käfer2014-07-1619-122/+122
* make icons work againKonstantin Käfer2014-07-151-1/+1
* change halo-width/blur unitsKonstantin Käfer2014-07-141-15/+27
* fix font halo unitsKonstantin Käfer2014-07-141-1/+13
* don't initialize sources multiple timesKonstantin Käfer2014-07-141-3/+3
* break out StyleSource from Source, move getActiveSources andMike Morris2014-07-101-1/+1
* move sprite class to map directoryMike Morris2014-07-103-3/+3
* remove *-enabledKonstantin Käfer2014-07-105-5/+0
* make headless rendering work again by setting the correct fboKonstantin Käfer2014-07-071-10/+2
* fix background paintingKonstantin Käfer2014-07-021-2/+1
* make rasterization work againKonstantin Käfer2014-07-022-65/+69