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* retain the uv loop until all things deconstructedKonstantin Käfer2014-05-301-3/+3
* add glyph store and load glyph pbfsKonstantin Käfer2014-05-281-13/+21
* update sprite pointer and fix marine_labelEden Halperin2014-05-121-1/+1
* squashed stylequest mergeJustin R. Miller2014-05-071-1/+1
* move to libuv for the rendering loopKonstantin Käfer2014-04-301-21/+21
* use an event loop per map that is not the render threadKonstantin Käfer2014-04-251-3/+5
* unify request object to use uv_queue_work for both corefoundation + curlKonstantin Käfer2014-04-241-0/+44
* refs #101: first cut of basic hacky data sourcesJustin R. Miller2014-04-021-5/+0
* change sprite URL to more reliable endpointJustin R. Miller2014-03-291-1/+1
* fix urlsKonstantin Käfer2014-03-251-2/+2
* debug changesKonstantin Käfer2014-03-251-2/+2
* Merge branch 'master' into sdfKonstantin Käfer2014-03-211-1/+5
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| * fixes #70: raster tile rendering as toggleable mode from vectorJustin R. Miller2014-03-181-1/+5
* | extract label shapingKonstantin Käfer2014-03-141-2/+2
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* add missing fileKonstantin Käfer2014-03-051-0/+23
* move tile urls to static consts rather than macrosKonstantin Käfer2014-03-051-0/+4