Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | | fix circle rendering | Ansis Brammanis | 2015-08-24 | 1 | -1/+1 | |
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* | | fix LatLng --> point for perspective views | Ansis Brammanis | 2015-08-24 | 5 | -91/+77 | |
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* | | port minor collision code cleanup, fix #1705 | Ansis Brammanis | 2015-08-24 | 11 | -92/+89 | |
| | | | | | | | | https://github.com/mapbox/mapbox-gl-js/pull/1261 | |||||
* | | make fill-image tests less sensitive | Ansis Brammanis | 2015-08-24 | 1 | -1/+1 | |
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* | | add map.setPitch(pitch) and map.getPitch() | Ansis Brammanis | 2015-08-24 | 3 | -0/+25 | |
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* | | fix depth clipping in perspective view | Ansis Brammanis | 2015-08-24 | 10 | -34/+33 | |
| | | | | | | | | | | | | | | | | | | The depth range is now set slightly differently. Both ends of the range are shifted for each layer to solve some precision issues. Some layers draw multiple things at different depths. For example, fill layers draw fills and antialiasing separately. To handle this case, I added setDepthSublayer(n) which a | |||||
* | | load correct covering tiles in perspective view | Ansis Brammanis | 2015-08-24 | 7 | -54/+139 | |
| | | | | | | | | | | port pointCoordinate from -js to convert screen points to tile coordinates correctly in perspective view. | |||||
* | | port invert and transformMat4 from gl-matrix | Ansis Brammanis | 2015-08-24 | 3 | -0/+120 | |
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* | | fix earthquakes in perspective view | Ansis Brammanis | 2015-08-24 | 6 | -33/+39 | |
| | | | | | | | | | | Use higher precision for matrix calculations so that the map does not jump around while zooming. | |||||
* | | fix symbol collision detection in perspective view | Ansis Brammanis | 2015-08-24 | 12 | -24/+33 | |
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* | | fix symbol rendering in perspective view | Ansis Brammanis | 2015-08-24 | 7 | -21/+84 | |
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* | | fix fill antialiasing for perspective views | Ansis Brammanis | 2015-08-24 | 1 | -1/+1 | |
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* | | port line rendering fixes for perspective views | Ansis Brammanis | 2015-08-24 | 6 | -11/+42 | |
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* | | port mat2 from gl-matrix | Ansis Brammanis | 2015-08-24 | 2 | -0/+93 | |
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* | | hacks to see stuff | Ansis Brammanis | 2015-08-24 | 3 | -2/+3 | |
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* | | port perspective projection matrix from -js | Ansis Brammanis | 2015-08-24 | 4 | -16/+40 | |
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* | | port mat4.perspective and mat4.rotate_x | Ansis Brammanis | 2015-08-24 | 1 | -0/+55 | |
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* | Fixed missing labels and icons | Lucas Wojciechowski | 2015-08-24 | 1 | -2/+11 | |
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* | Merge branch 'v8' | John Firebaugh | 2015-08-24 | 27 | -148/+541 | |
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| * | Support v8 sprite, glyph, and style mapbox:// urls | Lucas Wojciechowski | 2015-08-21 | 4 | -28/+66 | |
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| * | reverse label priority order | Ansis Brammanis | 2015-08-20 | 1 | -4/+4 | |
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| * | don't draw halo when halo-width is 0 | Ansis Brammanis | 2015-08-20 | 1 | -1/+1 | |
| | | | | | | | | https://github.com/mapbox/mapbox-gl-js/commit/669d8912579d6b0826deeb87fb71350fe27ffd9b | |||||
| * | remove text-max-size and icon-max-size | Ansis Brammanis | 2015-08-20 | 9 | -18/+29 | |
| | | | | | | | | port https://github.com/mapbox/mapbox-gl-js/pull/1419 | |||||
| * | Support new glyph URL syntax | Lucas Wojciechowski | 2015-08-20 | 1 | -12/+8 | |
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| * | Remove constants | John Firebaugh | 2015-08-20 | 2 | -65/+24 | |
| | | | | | | | | Fixes #2046 | |||||
| * | Add circle render type | Bruno de Oliveira Abinader | 2015-08-20 | 18 | -5/+379 | |
| | | | | | | | | | | | | | | As specified in: https://github.com/mapbox/mapbox-gl-style-spec/blob/v8-circle/reference/v8.json Part of #1740. | |||||
| * | Rename some style properties | Tom MacWright | 2015-08-20 | 6 | -9/+9 | |
| | | | | | | | | | | | | | | symbol-min-distance ⇢ symbol-spacing background-image ⇢ background-pattern line-image ⇢ line-pattern fill-image ⇢ fill-pattern | |||||
| * | Font stacks as arrays | Tom MacWright | 2015-08-20 | 1 | -15/+21 | |
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| * | Check for v8 | Lauren Budorick | 2015-08-20 | 2 | -0/+9 | |
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* | | don't clip glyphs with the frustum | Konstantin Käfer | 2015-08-21 | 2 | -4/+4 | |
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* | | use the global animationTime instead of querying our own time | Konstantin Käfer | 2015-08-20 | 3 | -11/+9 | |
| | | | | | | | | this reduces the amount of std::chrono::steady_clock::now() calls | |||||
* | | only update the render order array when there are changes to tiles | Konstantin Käfer | 2015-08-20 | 4 | -21/+27 | |
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* | | move RenderPass check to the StyleLayer object | Konstantin Käfer | 2015-08-20 | 4 | -43/+40 | |
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* | remove unused gaussian shader | Ansis Brammanis | 2015-08-20 | 6 | -78/+0 | |
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* | use glClear to draw solid background fills | Konstantin Käfer | 2015-08-19 | 2 | -16/+19 | |
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* | fix debugging names on iOS | Konstantin Käfer | 2015-08-19 | 1 | -1/+1 | |
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* | disable debugging groups in non-debug builds | Konstantin Käfer | 2015-08-19 | 6 | -20/+23 | |
| | | | | Use a macro to completely remove all instantiations of mbgl::gl::debugging::group so that we aren't executing the code to generate the arguments to the object instantiation | |||||
* | reset the ThreadContext after the last loop iteration | Konstantin Käfer | 2015-08-19 | 1 | -4/+4 | |
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* | remove mutex from LineAtlas | Konstantin Käfer | 2015-08-19 | 2 | -8/+5 | |
| | | | | we're only ever accessing it from the Map thread, so there's no need for a mutex, even less for a recursive one | |||||
* | Trigger a view invalidation upon resume | Bruno de Oliveira Abinader | 2015-08-19 | 1 | -0/+4 | |
| | | | | | | | Causes view to repaint when returning from pause state, fixing the black screen perceived in some scenarios. Fixes #2071. | |||||
* | Merge pull request #2030 from mapbox/2029-log-threadcontext | Leith Bade | 2015-08-18 | 1 | -6/+30 | |
|\ | | | | | Fix ThreadContext to check for valid current pointer | |||||
| * | Fix ThreadContext to check for valid current pointer | Leith Bade | 2015-08-11 | 1 | -6/+30 | |
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* | | Restore geojsonvt version to 995ffc72c5 | Thiago Marcos P. Santos | 2015-08-13 | 1 | -0/+0 | |
| | | | | | | | | It was downgraded on 34d1c023de. | |||||
* | | Fix Update flags in mbgl::Transform | Bruno de Oliveira Abinader | 2015-08-13 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | Transform::{_moveBy,_setAngle} were returning Update::Nothing, causing the render to not repaint. Replacing with Update::Repaint fixes the issue. Fixes #2036. | |||||
* | | Added operator implementations for mbgl::Update enum class | Bruno de Oliveira Abinader | 2015-08-13 | 5 | -26/+21 | |
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* | | Merge branch 'master' into 1856-material-take-2 | Brad Leege | 2015-08-12 | 2 | -5/+5 | |
|\ \ | | | | | | | | | | | | | # Conflicts: # android/java/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxgl/views/MapView.java | |||||
| * | | add benchmark mode that shows the real frame time rather than the vsync time | Konstantin Käfer | 2015-08-11 | 1 | -0/+4 | |
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| * | don't constantly repaint by setting needsRepaint to false | Konstantin Käfer | 2015-08-10 | 1 | -5/+1 | |
| | | | | | | | | fix by @brunoabinader | |||||
* | | #1856 - Initial conversion to Material Design components | Brad Leege | 2015-08-07 | 1 | -0/+0 | |
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* | Ignore tile URL sharding | Minh Nguyễn | 2015-08-06 | 1 | -1/+1 | |
| | | | | | The source returns sharded tile URLs, but sharding doesn’t buy us anything on native platforms, so always grab the first. ref mapbox/mapbox-gl-native#2007 |