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path: root/src/mbgl/util/tile_coordinate.hpp
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* [core] TileCoordinate::fromLatLng no longer depens on TransformStateBruno de Oliveira Abinader2016-10-191-6/+8
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* [core] Move TransformState::{un,}project() to ProjectionBruno de Oliveira Abinader2016-10-191-1/+2
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* [core] Use TilePoint in Source::Impl::queryRenderedFeaturesBruno de Oliveira Abinader2016-10-111-4/+21
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* [core] Rewrite TileCoordinate in terms of geometry.hpp pointJohn Firebaugh2016-05-171-16/+6
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* [core] implement queryRenderedFeaturesAnsis Brammanis2016-04-291-0/+39
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* [core] Moved TileCoordinate to tile cover scopeBruno de Oliveira Abinader2016-03-011-17/+0
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* [core] Refactor tileCoverJohn Firebaugh2016-02-101-14/+2
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* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
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* increase precision for coordinate conversionsAnsis Brammanis2015-09-111-6/+6
| | | | | | This fixes the earthquakes while panning at high zoom levels. Cherry-picked from 9607171612c4a40e41eddaff5230ad571571a5b9 on the perspective-improved-gestures branch.
* load correct covering tiles in perspective viewAnsis Brammanis2015-08-241-0/+29
port pointCoordinate from -js to convert screen points to tile coordinates correctly in perspective view.