Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [tidy] modernize-use-override | Bruno de Oliveira Abinader | 2017-05-12 | 1 | -1/+1 |
* | [core] Reuse fill-extrusion textures between frames (#8896) | Lauren Budorick | 2017-05-08 | 1 | -3/+11 |
* | [core] Render fill-extrusion layers (#8431) | Lauren Budorick | 2017-04-27 | 1 | -0/+1 |
* | [core] privatize OffscreenTexture implementation | Konstantin Käfer | 2017-03-01 | 1 | -8/+5 |
* | [core] change std::array<uint16_t, 2> to mbgl::Size | Konstantin Käfer | 2016-10-27 | 1 | -2/+4 |
* | [core] move gl::Context to Backend and refactor View | Konstantin Käfer | 2016-10-25 | 1 | -4/+13 |
* | [core] remove Raster object in favor of a more low-level Texture object | Konstantin Käfer | 2016-10-04 | 1 | -4/+4 |
* | [core] rename VAO => VertexArray, FBO => Framebuffer | Konstantin Käfer | 2016-09-29 | 1 | -1/+1 |
* | [core] merge gl::ObjectStore into gl::Context | Konstantin Käfer | 2016-09-27 | 1 | -1/+1 |
* | [core] rename gl::Config to gl::Context | Konstantin Käfer | 2016-09-27 | 1 | -2/+2 |
* | [core] add ability to render to offscreen textures | Konstantin Käfer | 2016-09-27 | 1 | -0/+23 |