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path: root/src/mbgl/util/mat3.hpp
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* Move vector types to a public headerMikko Pulkki2020-05-021-3/+1
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* [core] Fix rest of 'brace initialization' errorsAlexander Shalamov2020-04-301-3/+3
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* Add vec3 math operationsMikko Pulkki2020-04-231-0/+29
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* Refactor tileCover to support lod tilesMikko Pulkki2020-04-061-0/+1
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* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-271-1/+5
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* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
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* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-2/+2
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* fix earthquakes in perspective viewAnsis Brammanis2015-08-241-4/+4
| | | | | Use higher precision for matrix calculations so that the map does not jump around while zooming.
* make most headers privateKonstantin Käfer2014-12-041-0/+42