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path: root/src/mbgl/util/clip_id.hpp
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* [core] Avoid redundant 'inline' usageBruno de Oliveira Abinader2016-06-181-4/+4
* [core] Tile ⇢ RenderTileJohn Firebaugh2016-06-131-2/+0
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] move TileData and dependents to new *TileID classesKonstantin Käfer2016-05-101-2/+0
* [core] move Painter and dependents to new *TileID classesKonstantin Käfer2016-05-101-22/+0
* [core] add algorithm for generating clip IDs based on the new TileID classesKonstantin Käfer2016-05-101-0/+3
* [core] compute the actual clipping masks that we have to draw with getStencils()Konstantin Käfer2016-02-101-8/+12
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* Move ClipID to clip_id.hpp/cppJohn Firebaugh2015-04-091-0/+56