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path: root/src/mbgl/tile
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* [core] make forcing cache/network only more explicitKonstantin Käfer2017-10-1210-64/+56
* [core] Split GeoJSONTileData and related classes into a separate headerAsheem Mamoowala2017-09-282-94/+95
* [core] Move *TileID hashing to separate implJesse Crocker2017-09-262-276/+29
* [core] fix loading of stale must-revalidate resourcesKonstantin Käfer2017-09-251-0/+3
* [core] remove throttling from geometry tileIvo van Dongen2017-09-222-9/+2
* [core] make sure tiles are not treated as complete until all worker operation...Konstantin Käfer2017-09-217-37/+43
* [core] keep tiles renderable even if a subsequent error occursKonstantin Käfer2017-09-212-5/+0
* [core] Added GeometryTileWorker-owned image correlation IDBruno de Oliveira Abinader2017-08-254-9/+29
* [core] Don't throttle placement in still modeBruno de Oliveira Abinader2017-08-252-2/+8
* Revert "[core] Ensure image dependencies in GeometryTileWorker::onImagesAvail...Bruno de Oliveira Abinader2017-08-251-6/+1
* [core] Avoid GeometryTile dependency in FeatureIndexJohn Firebaugh2017-08-241-1/+10
* [core] Avoid RenderStyle dependency in query codeJohn Firebaugh2017-08-244-7/+6
* [core] Ensure image dependencies in GeometryTileWorker::onImagesAvailableBruno de Oliveira Abinader2017-08-141-1/+6
* [core] remove dependencies on RunLoopIvo van Dongen2017-08-092-4/+4
* [core] Include what you useThiago Marcos P. Santos2017-08-071-0/+1
* [core] Fix issues with the std:: namespace and old compilersThiago Marcos P. Santos2017-07-261-0/+1
* [core] generate masks for raster tiles to avoid painting over childrenKonstantin Käfer2017-07-243-3/+14
* [core] add algorithm for computing masks for raster tilesKonstantin Käfer2017-07-241-0/+5
* [core] Fix build; struct ⇢ classJohn Firebaugh2017-07-195-5/+5
* [core] No need for default ctor in {Update,Tile}ParametersBruno de Oliveira Abinader2017-07-195-5/+5
* [core] renderer interfaceIvo van Dongen2017-07-183-3/+3
* [core][ios][android][macos] Use premultiplied image directly for RasterTile a...Asheem Mamoowala2017-07-171-1/+1
* [core] GCC 4.9 is unable to deduce ctors when using bracket initBruno de Oliveira Abinader2017-07-121-2/+22
* [core] GCC 4.9 shadow member warningsBruno de Oliveira Abinader2017-07-121-3/+3
* [core] Hold on to tile yStretch value for rendering old symbolBuckets while w...Chris Loer2017-07-112-2/+10
* [core] Change OverscaledTileID to also include a "wrap" value.Chris Loer2017-07-111-16/+17
* [core] Improved label pitch-scaling: approximate collision box shapes based o...Chris Loer2017-07-113-0/+8
* [core] make{Glyph,Image}Atlas only once for any number of symbol layersJohn Firebaugh2017-07-062-27/+24
* [core] document lifetimes of GeometryTileFeaturesKonstantin Käfer2017-06-211-0/+7
* [core] retain GeometryTileLayer in SymbolLayoutKonstantin Käfer2017-06-211-2/+3
* [core] always return owning pointers for GeometryTileData::getLayer()Konstantin Käfer2017-06-214-23/+31
* [core] switch to vector-tile library for decoding Mapbox vector tilesKonstantin Käfer2017-06-213-252/+62
* [core] shared feature data for GeoJSONTileData objectsKonstantin Käfer2017-06-211-5/+11
* [core] add benchmark for vector tile parsingKonstantin Käfer2017-06-213-298/+334
* [core] Per-tile glyph/icon atlasesJohn Firebaugh2017-06-133-1/+45
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-134-29/+28
* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-134-26/+24
* [core] Merge RenderLayer::uploadBuckets into RenderSource::startRenderJohn Firebaugh2017-06-135-0/+30
* [core] Split RenderStyle from StyleJohn Firebaugh2017-06-054-8/+6
* [core] Refactor RenderSource updatesJohn Firebaugh2017-06-055-39/+19
* [core] Thread Style parameter through queryRenderedFeaturesJohn Firebaugh2017-06-054-1/+11
* [core] use the last field in a property value, rather than the first fieldKonstantin Käfer2017-06-031-10/+17
* [core] interpret missing field in vector tile values as null instead of falseKonstantin Käfer2017-06-031-1/+1
* [core] Don't use a separate SpriteAtlas for annotation imagesJohn Firebaugh2017-05-261-5/+2
* [core] Simplify and fix sprite atlas coordinate calculationsJohn Firebaugh2017-05-233-5/+10
* [core] Throttle tiles to redo symbol placement at most once every 300ms.Chris Loer2017-05-172-2/+14
* [core, node, darwin, qt] Remove support for paint classesJohn Firebaugh2017-05-151-1/+0
* [core] cascade ⇢ transition / cascading ⇢ transitionableJohn Firebaugh2017-05-151-1/+1
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-125-9/+9
* [core] Replace createRender{Source,Layer} with Render{Source,Layer}::createJohn Firebaugh2017-05-121-1/+1