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path: root/src/mbgl/tile/tile.hpp
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* [core] Use TilePoint in Source::Impl::queryRenderedFeaturesBruno de Oliveira Abinader2016-10-111-0/+1
* [core] Use an actor model for tile worker concurrencyJohn Firebaugh2016-09-161-4/+2
* [core] Add Source::Impl::reloadJohn Firebaugh2016-09-061-0/+1
* [core] Eliminate duplicate Necessity typesJohn Firebaugh2016-06-131-4/+7
* [tidy] Check modernize-pass-by-valueBruno de Oliveira Abinader2016-06-131-1/+1
* [tidy] Check llvm-namespace-commentBruno de Oliveira Abinader2016-06-131-1/+1
* [core] *Tile ↔ *TileDataJohn Firebaugh2016-06-131-0/+108
* [core] Tile ⇢ RenderTileJohn Firebaugh2016-06-131-28/+0
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] Remove unusedJohn Firebaugh2016-05-131-1/+0
* [core] retain tiles differently and remove old TileID classKonstantin Käfer2016-05-101-4/+8
* [core] move Tile to use UnwrappedTileIDKonstantin Käfer2016-05-101-4/+4
* [core] Organize files that were in map folder betterJohn Firebaugh2016-02-111-0/+28