summaryrefslogtreecommitdiff
path: root/src/mbgl/tile/geometry_tile_worker.hpp
Commit message (Expand)AuthorAgeFilesLines
* [core] Simplify GeometryTileWorkerupstream/gtw-simplifyJohn Firebaugh2018-08-281-3/+0
* [core] only wait for images if bucket uses pattern propertyMolly Lloyd2018-08-271-0/+3
* [core] add support for fill- and fill-extrusion-pattern ddsMolly Lloyd2018-08-271-5/+11
* [core] template PatternLayout on layer typeMolly Lloyd2018-08-271-1/+6
* [core] add pattern features to FeatureIndex in PatternLayout#createBucketMolly Lloyd2018-08-271-1/+0
* [core] add patterns to ImageAtlas and make their positions available in ppbin...Molly Lloyd2018-08-271-1/+7
* [core] Consolidate GeometryTile symbol/nonSymbolBucketsChris Loer2018-04-021-1/+1
* [core] Convert GeometryTileWorker to "one-phase" loadingChris Loer2018-04-021-4/+10
* [core] fix symbol flickering after data updatesAnsis Brammanis2018-01-111-0/+1
* [core] Switch from background to foreground placementChris Loer2017-11-171-4/+7
* [core] Added GeometryTileWorker-owned image correlation IDBruno de Oliveira Abinader2017-08-251-1/+2
* [core] make{Glyph,Image}Atlas only once for any number of symbol layersJohn Firebaugh2017-07-061-1/+1
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-5/+5
* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-131-5/+3
* [core] Simplify and fix sprite atlas coordinate calculationsJohn Firebaugh2017-05-231-1/+3
* [core] Immutable ImplsJohn Firebaugh2017-05-121-2/+4
* [core] Tweak handling of annotation special case SpriteAtlasJohn Firebaugh2017-04-261-4/+4
* [core] split off render layersIvo van Dongen2017-04-251-0/+1
* [core] Replace GlyphRangeSet in onGlyphsAvailable with optionals in the mapJohn Firebaugh2017-04-141-1/+1
* [core] De-mutex GlyphAtlas and SpriteAtlasChris Loer2017-04-041-4/+17
* [core] Remove unnecessary unordered_map includesJohn Firebaugh2017-03-211-1/+0
* [core] Separate pathway for notifying workers of new images/glyphsJohn Firebaugh2016-11-071-0/+2
* [core] Merge GlyphStore and GlyphAtlasJohn Firebaugh2016-09-191-3/+0
* [core] Merge SpriteStore and SpriteAtlasJohn Firebaugh2016-09-191-3/+0
* [core] Use an actor model for tile worker concurrencyJohn Firebaugh2016-09-161-0/+76