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path: root/src/mbgl/tile/geometry_tile_data.cpp
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* wipupstream/9605-geometry-conversion-optional-queryTobrun Van Nuland2017-09-141-7/+39
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* [core] - optional geometry conversion for QueryRenderedFeaturesTobrun Van Nuland2017-09-141-0/+7
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* [core] Use core wagyu algorithm; move results into GeometryCollectionJohn Firebaugh2017-03-171-69/+13
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* Added wagyu and removed angus clipperBlake Thompson2017-03-171-46/+68
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* compare polygon ring areas absolutelynode-v3.4.4-13e504Dane Springmeyer2017-02-091-1/+1
| | | | | - This ensures we actually keep the largest polygons - Adds testcase that fails without this patch
* [core] Re-close polygons after clipping with clipperJohn Firebaugh2016-07-061-1/+8
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* [core] *Tile ↔ *TileDataJohn Firebaugh2016-06-131-160/+164
| | | | Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.
* [core] rename onPlacementRedone -> onNeedsRepaintKonstantin Käfer2016-06-101-1/+1
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* [core] merge similar implementation of VectorTileSource and ImageTileSourceKonstantin Käfer2016-06-101-7/+5
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* [core] move parsePending() call to TileDataKonstantin Käfer2016-06-101-6/+8
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* [core] introduce TileDataObserverKonstantin Käfer2016-06-101-20/+15
| | | | avoids passing around bound callback functions
* [core] restructure TileSource construction and callbacksKonstantin Käfer2016-06-101-70/+66
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* [core] rename VectorTileData => GeometryTileDataKonstantin Käfer2016-06-101-0/+215