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path: root/src/mbgl/tile/geometry_tile.hpp
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* [core] Improved label pitch-scaling: approximate collision box shapes based ↵Chris Loer2017-07-111-0/+2
| | | | on tile distance from camera.
* [core] Per-tile glyph/icon atlasesJohn Firebaugh2017-06-131-0/+14
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* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-5/+5
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* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-131-3/+3
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* [core] Merge RenderLayer::uploadBuckets into RenderSource::startRenderJohn Firebaugh2017-06-131-0/+1
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* [core] Split RenderStyle from StyleJohn Firebaugh2017-06-051-1/+2
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* [core] Refactor RenderSource updatesJohn Firebaugh2017-06-051-11/+2
| | | | | | | * Eliminate updateBatch in favor of diffing layers and detecting changes to properties upon which layout depends. * Replace RenderSource::{update,remove,invalidate,reload}Tiles with a single update method * Replace TilePyramid::{update,remove,invalidate,reload}Tiles with a single update method * Remove Style& dependency TODO from GeometryTile and TileParameters
* [core] Thread Style parameter through queryRenderedFeaturesJohn Firebaugh2017-06-051-0/+3
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* [core] Throttle tiles to redo symbol placement at most once every 300ms.Chris Loer2017-05-171-0/+4
| | | | Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967.
* [core] Immutable ImplsJohn Firebaugh2017-05-121-1/+1
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* [core] Avoid calling virtual GeometryTile::cancel() on dtorBruno de Oliveira Abinader2017-05-121-0/+2
| | | | | warning: Call to virtual function during destruction will not dispatch to derived class [clang-analyzer-optin.cplusplus.VirtualCall]
* [core] UpdateParameters ⇢ TileParametersJohn Firebaugh2017-05-041-2/+2
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* [core] Move render-related sources out of style directory/namespaceJohn Firebaugh2017-05-031-2/+2
| | | | | | | | | | | | | | | | Moves the following to the renderer directory and out of the style namespace: * CascadeParameters * PropertyEvaluationParameters * UpdateParameters * PropertyEvaluator * DataDrivenPropertyEvaluator * CrossFadedPropertyEvaluator * PaintPropertyBinder * PaintProperyStatistics * PossiblyEvaluatedPropertyValue * TransitioningLight * EvaluatedLight
* [all] Push querySourceFeatures back out to MapJohn Firebaugh2017-05-021-2/+2
| | | | Once Source and RendererSource are split, Source will no longer have access to tiles.
* [core] Tweak handling of annotation special case SpriteAtlasJohn Firebaugh2017-04-261-6/+7
| | | | | * Simplify SymbolLayout; it never needs to care about more than one SpriteAtlas. * Move the reference from SymbolLayer::Impl to SymbolBucket. This is a prerequisite for making layer Impls immutable.
* [core] split off render layersIvo van Dongen2017-04-251-2/+2
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* [core] make Tile::getBucket constIvo van Dongen2017-04-191-1/+1
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* [core] Replace GlyphRangeSet in onGlyphsAvailable with optionals in the mapJohn Firebaugh2017-04-141-1/+1
| | | | GlyphRangeSet isn't keyed by FontStack, so using it to indicate that a particular range was loaded could have produced false positives.
* [core] De-mutex GlyphAtlas and SpriteAtlasChris Loer2017-04-041-2/+13
| | | | | | | | | | | | - Expose glyph and icon information to workers via message interface. - Glyph/SpriteAtlas track which tiles have outstanding requests and send messages to them when glyphs/icons become available. - Remove obsolete "updateSymbolDependentTiles" pathway - Symbol preparation for a tile now depends on all glyphs becoming available before it can start. - Start tracking individual icons needed for a tile, although we don't do anything with the information yet. - Introduce typedef for GlyphID
* [core] query source featuresIvo van Dongen2017-03-091-0/+10
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* [core] rename query options for query rendered featuresIvo van Dongen2017-03-091-1/+1
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* [core] Add support for queryRenderedFeatures filterAsheem Mamoowala2017-03-041-1/+1
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* [core] Replace FeatureIndex::collisionTile with a method parameterJohn Firebaugh2017-01-101-1/+3
| | | | This reduces state and simplifies the test added in the prior commit.
* [core] Keep symbol and non-symbol buckets segregatedJohn Firebaugh2017-01-101-3/+4
| | | | Discard prior symbol buckets only when new symbol buckets became available, in order to eliminate flickering when tiles are refreshed.
* [core] Get rid of user-specified refsJohn Firebaugh2017-01-041-3/+3
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* [core] don't run symbol placement more often than necessaryKonstantin Käfer2016-11-141-2/+1
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* [core] Separate pathway for notifying workers of new images/glyphsJohn Firebaugh2016-11-071-0/+1
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* [core] Tiles that error on load are not renderableJohn Firebaugh2016-10-051-1/+4
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* [core] Use an actor model for tile worker concurrencyJohn Firebaugh2016-09-161-30/+33
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* [core] Add Source::Impl::reloadJohn Firebaugh2016-09-061-0/+3
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* [core] const consistencyJohn Firebaugh2016-08-261-1/+1
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* [core] Revert workaround for std::atomic on ARMv5Thiago Marcos P. Santos2016-07-131-2/+2
| | | | | | Got fix on r12. https://github.com/android-ndk/ndk/issues/31
* [core] Copy only the necessary style layers to the workerJohn Firebaugh2016-06-171-0/+4
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* [tidy] Check modernize-use-overrideBruno de Oliveira Abinader2016-06-131-1/+1
| | | | Ref: http://clang.llvm.org/extra/clang-tidy/checks/modernize-use-override.html
* [tidy] Check llvm-namespace-commentBruno de Oliveira Abinader2016-06-131-1/+1
| | | | Ref: http://clang.llvm.org/extra/clang-tidy/checks/llvm-namespace-comment.html
* [core] Simplify GeometryTile::setDataJohn Firebaugh2016-06-131-4/+1
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* [core] *Tile ↔ *TileDataJohn Firebaugh2016-06-131-63/+58
| | | | Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.
* [core] *TileMonitor => *TileSourceKonstantin Käfer2016-06-101-21/+0
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* [core] Don't earcut more than 500 inner ringsYoung Hahn2016-05-311-0/+3
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* [core] Fix up v1 vector tile geometries with clipperJohn Firebaugh2016-05-311-0/+4
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* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
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* [core] Include geometry in queryRenderedFeatures resultsJohn Firebaugh2016-05-181-0/+5
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* [core] Add classifyRingsJohn Firebaugh2016-05-181-0/+3
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* [core] Make mapbox::geometry::envelope usable without explicit template ↵John Firebaugh2016-05-131-3/+13
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* [core] move from microsecond precision timestamp to integer second precisionKonstantin Käfer2016-05-131-2/+2
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* [core] Normalize tile coordinates in VectorTile (#4966)John Firebaugh2016-05-111-3/+0
| | | Previously, vector tile coordinates were being normalized to util::EXTENT in each place they were used, and for annotation and GeoJSON sources that don't require normalization.
* [core] Use geometry.hpp's pointJohn Firebaugh2016-05-051-2/+2
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* [core] Simplify FilterEvaluator and fix crashJohn Firebaugh2016-05-041-11/+0
| | | | Previous implementation was assigning a temporary to FilterEvaluator<T>::extractor.
* [core] Use geometry.hpp feature typeJohn Firebaugh2016-05-031-3/+3
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* [core] implement queryRenderedFeaturesAnsis Brammanis2016-04-291-0/+4
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