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path: root/src/mbgl/text/placement.cpp
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* Fix collision box dynamic updating logic to match tile boundaries used in col...Chris Loer2017-11-031-18/+20
* Fix "scale" and "textPixelRatio" calculations -- both of them need to include...Chris Loer2017-11-031-3/+2
* Port GL JS logic for generating extra collision circles in overscaled tiles.Chris Loer2017-11-021-5/+5
* fade symbols across tiles (#10361)Ansis Brammanis2017-11-021-12/+11
* Don't do fade animations in MapMode::StillChris Loer2017-11-011-2/+9
* Starting on sorting.Chris Loer2017-10-311-0/+1
* Re-enable vertical glyph support.Chris Loer2017-10-311-1/+4
* fix collisions in overscaled tiles [skip ci]Ansis Brammanis2017-10-311-3/+5
* fix flickering [skip ci]Ansis Brammanis2017-10-311-2/+6
* Short circuit line label rendering for labels that are fully faded.Chris Loer2017-10-311-2/+8
* upload symbol opacity buffers in main upload pass [skip ci]Ansis Brammanis2017-10-311-7/+4
* remove placedText and placedIcon from SymbolInstanceAnsis Brammanis2017-10-311-2/+0
* keep rendering until labels fade in [skip ci]Ansis Brammanis2017-10-311-33/+32
* switch `float targetOpacity` to `bool placed`Ansis Brammanis2017-10-311-24/+33
* fix incorrectly hidden symbolsAnsis Brammanis2017-10-311-1/+9
* fix collision box opacity [skip ci]Ansis Brammanis2017-10-311-2/+2
* implement fading within tiles [skip ci]Ansis Brammanis2017-10-311-3/+2
* Initial implementation of debug collision circlesChris Loer2017-10-311-7/+16
* Hook up placement updates for collision boxes.Chris Loer2017-10-311-0/+17
* start running new placement [skip ci]Ansis Brammanis2017-10-311-0/+237
* split generating symbol quads from collision codeAnsis Brammanis2015-03-311-311/+0
* port some of the text shaping changesAnsis Brammanis2015-03-301-1/+1
* rename StyleBucket* => StyleLayout*Konstantin Käfer2015-02-171-12/+13
* Add functions for layout properties.Lauren Budorick2015-02-031-2/+2
* fix sprite atlas padding and icon centeringAnsis Brammanis2015-01-271-6/+4
* make most headers privateKonstantin Käfer2014-12-041-0/+312