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path: root/src/mbgl/text/placement.cpp
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* [core] Avoid divide-by-zero when transition duration is 0..Chris Loer2018-12-111-2/+5
* [core] Let placement transitions use the transition duration, if set, and all...Bruno de Oliveira Abinader2018-11-211-8/+13
* [core] Replace RenderSymbolLayer downcast with symbol interfaceAlexander Shalamov2018-11-191-9/+9
* [core] Port "collision group" plumbing to gl-native.Chris Loer2018-09-121-7/+32
* [core] Mark allow-overlap symbols visible even outside of collision grid.Chris Loer2018-09-061-1/+20
* [core, node] Re-implement "avoid edges" behavior for MapMode::TileChris Loer2018-08-201-2/+9
* [core] Don't default-show text/icons that depend on the placement of a paired...Chris Loer2018-08-131-2/+9
* [core] Replace remaining dynamic_cast with static_castBruno de Oliveira Abinader2018-08-081-1/+1
* [core] Use hand-rolled RTTIJohn Firebaugh2018-07-241-2/+2
* [core] Check all bucket dynamic_castsJohn Firebaugh2018-07-241-9/+13
* [core] Only update collision debug data if debug mode is onChris Loer2018-07-051-15/+27
* [core] always commit placement to fix #11795Ansis Brammanis2018-06-071-12/+8
* [core] Only run placement for first layer per SymbolBucketChris Loer2018-05-031-0/+9
* Review changes:Chris Loer2018-04-251-3/+5
* Port global symbol query from GL JS:Chris Loer2018-04-251-8/+28
* [core] don't hide icons if text is an empty stringAnsis Brammanis2018-02-211-3/+3
* [core] fix opacity of duplicate labels with -allow-overlap: trueAnsis Brammanis2018-02-151-3/+8
* [core] fix symbol flickering after data updatesAnsis Brammanis2018-01-111-21/+20
* [core] port minor collision changes from -js (#10764)Ansis Brammanis2018-01-081-1/+6
* Fix distant collision perspective ratios (#10794).Chris Loer2018-01-041-1/+1
* [core] don't include .cpp fileKonstantin Käfer2017-12-051-13/+13
* [core] Android + old libstdc++ build fixThiago Marcos P. Santos2017-11-271-1/+1
* [core] Symbol cross-fading.Chris Loer2017-11-171-3/+16
* [core] Skip fade animation for placed symbols that are currently offscreen.Chris Loer2017-11-171-16/+25
* [core] Split MapMode::Still into Static and TileAnsis Brammanis2017-11-171-3/+6
* [core] Cleanup in response to review commentsChris Loer2017-11-171-2/+2
* [core] Switch from background to foreground placementChris Loer2017-11-171-2/+2
* [core] Add Placement class.Chris Loer2017-11-171-0/+307
* split generating symbol quads from collision codeAnsis Brammanis2015-03-311-311/+0
* port some of the text shaping changesAnsis Brammanis2015-03-301-1/+1
* rename StyleBucket* => StyleLayout*Konstantin Käfer2015-02-171-12/+13
* Add functions for layout properties.Lauren Budorick2015-02-031-2/+2
* fix sprite atlas padding and icon centeringAnsis Brammanis2015-01-271-6/+4
* make most headers privateKonstantin Käfer2014-12-041-0/+312