Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Introduce variable text placement for point labels - Placement part | Mikhail Pozdnyakov | 2019-03-29 | 1 | -4/+5 |
* | [core] Port "collision group" plumbing to gl-native. | Chris Loer | 2018-09-12 | 1 | -10/+24 |
* | [core, node] Re-implement "avoid edges" behavior for MapMode::Tile | Chris Loer | 2018-08-20 | 1 | -13/+31 |
* | Port global symbol query from GL JS: | Chris Loer | 2018-04-25 | 1 | -43/+18 |
* | Fix distant collision perspective ratios (#10794). | Chris Loer | 2018-01-04 | 1 | -8/+13 |
* | [core] Include bucket name in queryRenderedSymbols duplicate feature filter | Chris Loer | 2017-12-11 | 1 | -2/+2 |
* | [core] Cleanup in response to review comments. | Chris Loer | 2017-11-17 | 1 | -19/+24 |
* | [core] Skip fade animation for placed symbols that are currently offscreen. | Chris Loer | 2017-11-17 | 1 | -13/+29 |
* | [core] Add global CollisionIndex to replace CollisionTile. | Chris Loer | 2017-11-17 | 1 | -0/+338 |