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path: root/src/mbgl/text/collision_index.cpp
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* [core] Remove ProjectedCollisionBox from CollisionBoxMikhail Pozdnyakov2019-08-051-26/+31
* [core] Introduce ProjectedCollisionBox typeMikhail Pozdnyakov2019-08-051-41/+37
* [core] Fix using of uninitialized circle in collision indexMikhail Pozdnyakov2019-08-051-3/+6
* [core] Fix collision with content insetsAleksandar Stojiljkovic2019-07-171-6/+4
* [core] Offset viewport center when edge insets are specifiedAleksandar Stojiljkovic2019-05-281-7/+10
* [core] Introduce variable text placement for point labels - Placement partMikhail Pozdnyakov2019-03-291-4/+5
* [core] Port "collision group" plumbing to gl-native.Chris Loer2018-09-121-10/+24
* [core, node] Re-implement "avoid edges" behavior for MapMode::TileChris Loer2018-08-201-13/+31
* Port global symbol query from GL JS:Chris Loer2018-04-251-43/+18
* Fix distant collision perspective ratios (#10794).Chris Loer2018-01-041-8/+13
* [core] Include bucket name in queryRenderedSymbols duplicate feature filterChris Loer2017-12-111-2/+2
* [core] Cleanup in response to review comments.Chris Loer2017-11-171-19/+24
* [core] Skip fade animation for placed symbols that are currently offscreen.Chris Loer2017-11-171-13/+29
* [core] Add global CollisionIndex to replace CollisionTile.Chris Loer2017-11-171-0/+338