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path: root/src/mbgl/style/layers/hillshade_layer.cpp
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* [core] Fix formattingMikhail Pozdnyakov2019-09-181-9/+7
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* [core] Add LayerTypeInfo::TileKindMikhail Pozdnyakov2019-09-181-1/+2
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* [core] Use mbgl::underlying_type in style propertiesBruno de Oliveira Abinader2019-09-111-13/+14
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* [core] Remove RenderLayerSymbolInterfaceMikhail Pozdnyakov2019-05-191-1/+2
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* [core] Remove clipping option from RenderTile and style::LayerMikhail Pozdnyakov2019-05-081-1/+0
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* [build] change style code generator to sort properties alphabeticallyKonstantin Käfer2019-05-021-118/+118
| | | | JSON keys in our style specification don't have a defined order. This change sorts them alphabetically so that we can rely on the order remaining them same across code generation runs.
* [core] Add `FadingTiles` layer type propertyMikhail Pozdnyakov2019-04-171-1/+2
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* [core] clang-tidy fixesKonstantin Käfer2019-04-051-13/+13
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* [core] Use eternal::hash_map in style::LayersMikhail Pozdnyakov2018-12-191-84/+22
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* [core, android, darwin] Move layer factories to separate filesMikhail Pozdnyakov2018-12-101-22/+0
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* [core][Android][Darwin] LayerManager creates RenderLayer instancesMikhail Pozdnyakov2018-11-271-16/+20
| | | | | | | | `LayerManager` is now responsible for `RenderLayer` instances creation, so that there is a single entry point for creating of objects, which correspond to a certain layer type. The `LayerType type` field is dropped from `Layer::Impl`.
* [core] Add static layer properties to mbgl::style::LayerTypeInfoAlexander Shalamov2018-11-191-1/+7
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* [core][android] Introduce mbgl::style::LayerTypeInfoMikhail Pozdnyakov2018-11-151-16/+9
| | | | | | | | | The `LayerTypeInfo` contains static meta data about certain layer type. Each layer module should have a single immutable `LayerTypeInfo` instance for the represented layer type. Both `LayerImpl` and `LayerFactory` from the module always refer to the same `LayerTypeInfo` instance, so address of this instance can be used as a layer module Id during the process life time.
* noexcept specifier for layer factory methodsMikhail Pozdnyakov2018-11-071-3/+3
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* Refer corresponding LayerFactory instance from the Layer::ImplMikhail Pozdnyakov2018-11-071-2/+19
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* Introduce the style::Layer factory classesMikhail Pozdnyakov2018-10-311-0/+16
| | | | | | | | | This patch introduces the initial implementation of - A `LayerFactory` abstract class that creates `style::Layer` instances of a certain layer type (line, hillshade, round, ..) - A singleton `LayerManager` class, which is responsible for initializing the `LayerFactory` instances and forwarding the `create()` calls to the corresponding factory.
* Consolidate `style::Layer` properties APIMikhail Pozdnyakov2018-10-251-34/+4
| | | | | | | | The `style::Layer` class now exposes all the properties contained at `style::LayerImpl`. This allowed to drop `style::Layer::accept()` method usage, avoid the repeated generated code and thus save some binary size. This patch is a part of the layers modularization effort.
* [core] make style/conversion.hpp implementation privateKonstantin Käfer2018-08-191-1/+1
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* [core] Factor out setVisibility conversionJohn Firebaugh2018-08-131-13/+1
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* [core] Optimize generated set{Paint,Layout}Property codeJohn Firebaugh2018-08-131-85/+152
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* [core] Eliminate setProperty & co.John Firebaugh2018-08-131-0/+160
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* Update layer immediately when changing its max/min zoom level (#11399)Łukasz Paczos2018-04-121-0/+2
| | | | | | * [android][core] update layer immediately when changing it's max/min zoom * [core] node bindings for layer zoom range
* [core] add raster-dem source type and hillshade layer type (#10642)Molly Lloyd2018-01-231-0/+238