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path: root/src/mbgl/style/layers/fill_extrusion_layer.cpp
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* [core] Fix formattingMikhail Pozdnyakov2019-09-181-9/+7
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* [core] Add LayerTypeInfo::TileKindMikhail Pozdnyakov2019-09-181-1/+2
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* [core] Use mbgl::underlying_type in style propertiesBruno de Oliveira Abinader2019-09-111-17/+18
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* [core] Remove RenderLayerSymbolInterfaceMikhail Pozdnyakov2019-05-191-1/+2
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* [core] Remove clipping option from RenderTile and style::LayerMikhail Pozdnyakov2019-05-081-1/+0
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* [build] change style code generator to sort properties alphabeticallyKonstantin Käfer2019-05-021-105/+105
| | | | JSON keys in our style specification don't have a defined order. This change sorts them alphabetically so that we can rely on the order remaining them same across code generation runs.
* [core] Add `FadingTiles` layer type propertyMikhail Pozdnyakov2019-04-171-1/+2
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* [core] clang-tidy fixesKonstantin Käfer2019-04-051-17/+17
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* [core] Use eternal::hash_map in style::LayersMikhail Pozdnyakov2018-12-191-104/+26
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* [core, android, darwin] Move layer factories to separate filesMikhail Pozdnyakov2018-12-101-25/+0
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* [core] Support fill-extrusion-vertical-gradientBruno de Oliveira Abinader2018-11-291-0/+56
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* [core][Android][Darwin] LayerManager creates RenderLayer instancesMikhail Pozdnyakov2018-11-271-16/+20
| | | | | | | | `LayerManager` is now responsible for `RenderLayer` instances creation, so that there is a single entry point for creating of objects, which correspond to a certain layer type. The `LayerType type` field is dropped from `Layer::Impl`.
* [core] Add static layer properties to mbgl::style::LayerTypeInfoAlexander Shalamov2018-11-191-1/+7
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* [core][android] Introduce mbgl::style::LayerTypeInfoMikhail Pozdnyakov2018-11-151-16/+9
| | | | | | | | | The `LayerTypeInfo` contains static meta data about certain layer type. Each layer module should have a single immutable `LayerTypeInfo` instance for the represented layer type. Both `LayerImpl` and `LayerFactory` from the module always refer to the same `LayerTypeInfo` instance, so address of this instance can be used as a layer module Id during the process life time.
* noexcept specifier for layer factory methodsMikhail Pozdnyakov2018-11-071-3/+3
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* Refer corresponding LayerFactory instance from the Layer::ImplMikhail Pozdnyakov2018-11-071-2/+19
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* Introduce the style::Layer factory classesMikhail Pozdnyakov2018-10-311-0/+19
| | | | | | | | | This patch introduces the initial implementation of - A `LayerFactory` abstract class that creates `style::Layer` instances of a certain layer type (line, hillshade, round, ..) - A singleton `LayerManager` class, which is responsible for initializing the `LayerFactory` instances and forwarding the `create()` calls to the corresponding factory.
* Consolidate `style::Layer` properties APIMikhail Pozdnyakov2018-10-251-56/+4
| | | | | | | | The `style::Layer` class now exposes all the properties contained at `style::LayerImpl`. This allowed to drop `style::Layer::accept()` method usage, avoid the repeated generated code and thus save some binary size. This patch is a part of the layers modularization effort.
* [core] Implement CrossFadedDataDrivenProperty to add support for feature ↵Molly Lloyd2018-08-311-1/+1
| | | | expressions in `*-pattern` properties
* [core] make style/conversion.hpp implementation privateKonstantin Käfer2018-08-191-1/+1
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* [core] Factor out setVisibility conversionJohn Firebaugh2018-08-131-13/+1
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* [core] Optimize generated set{Paint,Layout}Property codeJohn Firebaugh2018-08-131-85/+172
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* [core] Eliminate setProperty & co.John Firebaugh2018-08-131-0/+181
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* [core] Merge DataDrivenPropertyValue into PropertyValue (#12513)John Firebaugh2018-07-311-9/+9
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* Update layer immediately when changing its max/min zoom level (#11399)Łukasz Paczos2018-04-121-0/+2
| | | | | | * [android][core] update layer immediately when changing it's max/min zoom * [core] node bindings for layer zoom range
* [core] Simplify LayerObserver APIJohn Firebaugh2017-06-051-21/+9
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* [core, node, darwin, qt] Remove support for paint classesJohn Firebaugh2017-05-151-63/+63
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* [core] cascade ⇢ transition / cascading ⇢ transitionableJohn Firebaugh2017-05-151-1/+1
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* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-151-1/+0
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* [core] *LayerImpl::cascading ⇢ paintJohn Firebaugh2017-05-151-29/+29
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* [core] Immutable ImplsJohn Firebaugh2017-05-121-58/+116
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* [core] split off render layersIvo van Dongen2017-04-251-31/+31
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* Per-attribute transition properties on MGLStyleLayer (#8225)Fabian Guerra Soto2017-03-101-0/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] new struct MGLTransition * [ios] MGLTransition struct moved to MGLTypes.h * [ios] MGLTransition implemented for style layer properties * [ios, macos] added support for getting property transitions * [ios, macos] updated to MGLDurationFromTimeInterval and MGLTimeIntervalFromDuration * [ios, macos] added transition properties test * [ios, macos] modified key strings imp * [ios, macos] The impl for transition properties were changed to public methods * [ios, macos] Changelog update * [ios] Fixed layer space formatting * [core] The name space was fixed for getters that returned TransitionOptions * [ios, macos] Added rawLayer transition property tests * [ios] Added a factory method for MGLTransition and transition-related methods to NSValue(MGLAdditions) * [ios, macos] Copyedited changelog blurbs about transition properties
* [core] Restore support for *-transition propertiesJohn Firebaugh2017-02-091-0/+28
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* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-12/+24
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* [core] Get rid of user-specified refsJohn Firebaugh2017-01-041-1/+4
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* [core] Implement circle-stroke propertiesJohn Firebaugh2016-12-091-0/+171
Also includes stubs for fill-extrusion layer, because most of the code was auto-generated.