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* | [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-012-7/+7
* | [core] s/operator bool/created()/ in {GL,TexturePool}HolderBruno de Oliveira Abinader2016-05-261-1/+1
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* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-254-16/+4
* [core] move *Observers to their own filesKonstantin Käfer2016-05-233-13/+26
* [core] Define mbgl::variant (#4833)John Firebaugh2016-04-251-3/+2
* [core] Clean up ThreadContext vestigesJohn Firebaugh2016-04-151-1/+0
* [core] make sprite metrics checking stricterAnsis Brammanis2016-03-311-10/+6
* [core] Unify FileRequest and WorkRequestJohn Firebaugh2016-03-241-2/+2
* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-182-12/+7
* [core] Remove ThreadContext::getFileSource; instead thread FileSource throughJohn Firebaugh2016-02-182-6/+6
* [gl] Added mbgl::gl::Texture{,Pool}HolderBruno de Oliveira Abinader2016-02-182-7/+6
* [gl] Moved GLObjectStore to gl namespaceBruno de Oliveira Abinader2016-02-181-1/+1
* [all] Don't interpret 404s on non-tile resources as "no content"John Firebaugh2016-02-101-16/+10
* [core] move platform/gl.hpp to gl/gl.hppKonstantin Käfer2016-02-082-2/+2
* [core] Rationalize Resource initializationJohn Firebaugh2016-01-291-21/+15
* [core][ios][osx][android] make SpriteImage accept PremultipliedImageAnsis Brammanis2016-01-195-36/+30
* [core][ios][osx][android] fix icons with non-integer width/heightAnsis Brammanis2016-01-192-21/+14
* [core] Use experimental optional instead of mapbox::util::optionalJohn Firebaugh2016-01-192-9/+8
* [core] Add missing returns in error caseJohn Firebaugh2016-01-151-0/+2
* [core] use stale sprite dataKonstantin Käfer2016-01-151-14/+16
* [core] remove bilinear, nearest scaling, fix #3164Ansis Brammanis2016-01-131-46/+32
* [core] match icon rendering with -jsAnsis Brammanis2016-01-132-20/+17
* [core] Rationalize error handling for resource loadingJohn Firebaugh2015-12-234-34/+15
* [core] Fixed annotation icon replacementMinh Nguyễn2015-12-151-3/+2
* code review updates: sprite_atlas brackets and nullable removed for reuseIden...Romain Quidet2015-12-151-5/+2
* 2210: Sprites can be removed / updated correctlyRomain Quidet2015-12-151-2/+9
* [core] change RapidJSON usage to use CrtAllocator and bump GeoJSON VTKonstantin Käfer2015-12-141-11/+7
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* [core] Use optional where SpriteAtlas return values might not existJohn Firebaugh2015-12-012-14/+18
* [core] Use a separate atlas and store for annotation spritesAdam Hunter2015-12-012-3/+12
* [core] Remove unused libuv includesThiago Marcos P. Santos2015-12-011-1/+1
* [core] Rewrite image handlingJohn Firebaugh2015-11-252-17/+13
* [core] Use std::unique_ptr for FileSource requestJohn Firebaugh2015-11-161-3/+2
* [core] Pass a value to response callback, not a referenceJohn Firebaugh2015-11-161-2/+2
* [core] Do not pass uv_loop_t aroundThiago Marcos P. Santos2015-11-161-2/+2
* [core] Merge Sprite into SpriteStoreJohn Firebaugh2015-11-125-187/+148
* [core] Reorganize sprite related filesJohn Firebaugh2015-11-129-0/+896