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path: root/src/mbgl/sprite/sprite_atlas.hpp
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* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-181-2/+2
* [gl] Added mbgl::gl::Texture{,Pool}HolderBruno de Oliveira Abinader2016-02-181-1/+2
* [core] move platform/gl.hpp to gl/gl.hppKonstantin Käfer2016-02-081-1/+1
* [core][ios][osx][android] make SpriteImage accept PremultipliedImageAnsis Brammanis2016-01-191-3/+3
* [core] Use experimental optional instead of mapbox::util::optionalJohn Firebaugh2016-01-191-7/+6
* [core] match icon rendering with -jsAnsis Brammanis2016-01-131-1/+2
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* [core] Use optional where SpriteAtlas return values might not existJohn Firebaugh2015-12-011-7/+6
* [core] Use a separate atlas and store for annotation spritesAdam Hunter2015-12-011-1/+3
* [core] Reorganize sprite related filesJohn Firebaugh2015-11-121-0/+103