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path: root/src/mbgl/shaders/raster.cpp
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* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-97/+0
* Update mapbox-gl-js submodule to v0.53.0Mikhail Pozdnyakov2019-03-061-2/+2
* update shadersMolly Lloyd2019-03-051-2/+2
* Add basic shader minification (#13500)Vladimir Agafonkin2018-12-041-2/+2
* [core] Support fill-extrusion-vertical-gradientBruno de Oliveira Abinader2018-11-291-2/+2
* [docs] Include uncompressed shader source in .cpp commentsChris Loer2018-09-191-0/+83
* [test] Bump gl-js pin.Chris Loer2018-09-191-2/+2
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-2/+2
* [core] Add `line-gradient` propertyMikhail Pozdnyakov2018-08-231-2/+2
* [core] Compress all shader source as a single corpusJohn Firebaugh2018-07-251-132/+3
* [core] Compress shader source codeJohn Firebaugh2018-07-251-79/+132
* [core] modify texture coordinate scaling (#9153)Molly Lloyd2017-07-271-1/+6
* [core][ios][android][macos] Use premultiplied image directly for RasterTile a...Asheem Mamoowala2017-07-171-0/+6
* [core] De-duplicate shader prelude sourceJohn Firebaugh2017-03-081-71/+0
* [core] Use cpp files for shader sourceJohn Firebaugh2017-02-071-0/+150