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path: root/src/mbgl/shaders/fill_pattern.cpp
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* Update mapbox-gl-js submodule to v0.53.0Mikhail Pozdnyakov2019-03-061-2/+2
* Add basic shader minification (#13500)Vladimir Agafonkin2018-12-041-2/+2
* [docs] Include uncompressed shader source in .cpp commentsChris Loer2018-09-191-0/+154
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-2/+2
* [core] Compress all shader source as a single corpusJohn Firebaugh2018-07-251-100/+3
* [core] Compress shader source codeJohn Firebaugh2018-07-251-85/+100
* [core] Simplify generate-shaders.jsJohn Firebaugh2017-08-021-2/+6
* [core] add shader defines for enabling/disabling attributes/uniforms for DDSKonstantin Käfer2017-06-131-1/+19
* [core] Move pattern coordinate division by texture size into shaderJohn Firebaugh2017-05-231-2/+3
* Pack min + max into one attribute :muscle:Molly Lloyd2017-03-081-3/+2
* [core] De-duplicate shader prelude sourceJohn Firebaugh2017-03-081-71/+0
* [core] Use cpp files for shader sourceJohn Firebaugh2017-02-071-0/+145