Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Support fill-extrusion-vertical-gradient | Bruno de Oliveira Abinader | 2018-11-29 | 1 | -3/+8 |
* | [docs] Include uncompressed shader source in .cpp comments | Chris Loer | 2018-09-19 | 1 | -0/+216 |
* | [test] Bump gl-js pin. | Chris Loer | 2018-09-19 | 1 | -2/+2 |
* | [core] Implement CrossFadedDataDrivenProperty to add support for feature expr... | Molly Lloyd | 2018-08-31 | 1 | -2/+2 |
* | [core] Compress all shader source as a single corpus | John Firebaugh | 2018-07-25 | 1 | -158/+3 |
* | [core] Compress shader source code | John Firebaugh | 2018-07-25 | 1 | -147/+158 |
* | [core] Better align fill-extrusion vertex layout | Lauren Budorick | 2017-12-20 | 1 | -7/+9 |
* | [core] Simplify generate-shaders.js | John Firebaugh | 2017-08-02 | 1 | -2/+10 |
* | [core] add shader defines for enabling/disabling attributes/uniforms for DDS | Konstantin Käfer | 2017-06-13 | 1 | -2/+38 |
* | [core] Move pattern coordinate division by texture size into shader | John Firebaugh | 2017-05-23 | 1 | -2/+3 |
* | [core] Render fill-extrusion layers (#8431) | Lauren Budorick | 2017-04-27 | 1 | -0/+111 |