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path: root/src/mbgl/shaders/fill_extrusion.cpp
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* [core] Support fill-extrusion-vertical-gradientBruno de Oliveira Abinader2018-11-291-2/+7
* [docs] First uncompressed shader source diffChris Loer2018-09-191-49/+9
* [docs] Include uncompressed shader source in .cpp commentsChris Loer2018-09-191-0/+157
* [test] Bump gl-js pin.Chris Loer2018-09-191-1/+1
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-2/+2
* [core] Compress all shader source as a single corpusJohn Firebaugh2018-07-251-168/+3
* [core] Compress shader source codeJohn Firebaugh2018-07-251-153/+168
* [core] Better align fill-extrusion vertex layoutLauren Budorick2017-12-201-6/+6
* [core] Simplify generate-shaders.jsJohn Firebaugh2017-08-021-2/+14
* [core] add shader defines for enabling/disabling attributes/uniforms for DDSKonstantin Käfer2017-06-131-3/+57
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-271-0/+98