Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Use unique_resource for GL objects | Bruno de Oliveira Abinader | 2016-06-01 | 1 | -5/+5 |
* | [core] s/GLObjectStore/ObjectStore/ | Bruno de Oliveira Abinader | 2016-06-01 | 1 | -2/+2 |
* | [core] use #pragma once instead of ifdef include guards | Konstantin Käfer | 2016-05-25 | 1 | -4/+1 |
* | [core] Thread GLObjectStore through to Holder objects | John Firebaugh | 2016-02-18 | 1 | -1/+1 |
* | [gl] Added mbgl::gl::ShaderHolder | Bruno de Oliveira Abinader | 2016-02-18 | 1 | -4/+4 |
* | [gl] Added mbgl::gl::ProgramHolder | Bruno de Oliveira Abinader | 2016-02-18 | 1 | -7/+4 |
* | [core] move platform/gl.hpp to gl/gl.hpp | Konstantin Käfer | 2016-02-08 | 1 | -1/+1 |
* | [core] add namespace comment to closing brace | Konstantin Käfer | 2015-12-03 | 1 | -1/+1 |
* | [shader] GL types for all Shader attributes | Bruno de Oliveira Abinader | 2015-09-15 | 1 | -2/+2 |
* | [shader] Shaders vertex and fragments are now GLchar* | Bruno de Oliveira Abinader | 2015-09-15 | 1 | -5/+6 |
* | don't delete the shaders before the program | Konstantin Käfer | 2015-09-14 | 1 | -0/+3 |
* | [shader] bind() is now a pure virtual | Bruno de Oliveira Abinader | 2015-09-14 | 1 | -0/+2 |
* | [shader] Moved 'a_pos' GL attribute to Shader | Bruno de Oliveira Abinader | 2015-09-14 | 1 | -1/+6 |
* | throw exception when shader compilation fails | Konstantin Käfer | 2015-03-06 | 1 | -1/+0 |
* | Remove program binary caching | Leith Bade | 2015-01-27 | 1 | -2/+0 |
* | Load program binary extension on Linux | Leith Bade | 2014-12-06 | 1 | -0/+3 |
* | make most headers private | Konstantin Käfer | 2014-12-04 | 1 | -0/+28 |