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path: root/src/mbgl/shader/linepattern_shader.hpp
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* [core] Rationalize shader namesJohn Firebaugh2016-10-061-41/+0
* [core] Improve attribute binding APIJohn Firebaugh2016-10-051-6/+5
* [core] Move shader and uniform to gl directoryJohn Firebaugh2016-10-051-22/+22
* [core] Refactor BufferJohn Firebaugh2016-10-051-1/+8
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-20/+20
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-1/+1
* [core] move shaders to anon struct and alias themKonstantin Käfer2016-07-071-1/+1
* [core] Fix overdraw mode on LinuxBruno de Oliveira Abinader2016-07-011-4/+2
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-1/+1
* [core] Port "combine line-width and line-gap-width in shader"John Firebaugh2016-05-251-2/+3
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] always set activeTexture before binding a textureAnsis Brammanis2016-04-141-0/+1
* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-181-1/+1
* [core] rudimentary support for offsetting linesKonstantin Käfer2015-12-031-0/+1
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* [shader] GL types for all Shader attributesBruno de Oliveira Abinader2015-09-151-17/+17
* [shader] bind() is now a pure virtualBruno de Oliveira Abinader2015-09-141-1/+1
* [shader] Moved 'a_pos' GL attribute to ShaderBruno de Oliveira Abinader2015-09-141-1/+0
* improve dashed and patterned line antialiasingAnsis Brammanis2015-08-271-0/+2
* implement functions for line-imageAnsis Brammanis2015-02-021-3/+6
* make line-opacity work with line-imageAnsis Brammanis2015-01-301-0/+1
* fix rendering errorsKonstantin Käfer2014-12-121-2/+1
* make most headers privateKonstantin Käfer2014-12-041-0/+33