Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Introduce gl::Program template | John Firebaugh | 2016-11-08 | 1 | -17/+0 |
* | [core] Make attribute binding more similar to uniform binding | John Firebaugh | 2016-11-08 | 1 | -1/+1 |
* | [core] Modern C++ bindings for OpenGL | John Firebaugh | 2016-10-28 | 1 | -1/+3 |
* | Update mapbox-gl-shaders to 98a56d | John Firebaugh | 2016-10-10 | 1 | -5/+5 |
* | [core] Improve attribute binding API | John Firebaugh | 2016-10-05 | 1 | -5/+0 |
* | [core] Refactor Buffer | John Firebaugh | 2016-10-05 | 1 | -12/+4 |
* | [core] merge gl::ObjectStore into gl::Context | Konstantin Käfer | 2016-09-27 | 1 | -2/+2 |
* | [core] Fix overdraw mode on Linux | Bruno de Oliveira Abinader | 2016-07-01 | 1 | -4/+1 |
* | [core] code style cleanups | Konstantin Käfer | 2016-07-01 | 1 | -5/+9 |
* | [core] Autogenerate Shader name | Bruno de Oliveira Abinader | 2016-06-20 | 1 | -3/+2 |
* | [core] s/GLObjectStore/ObjectStore/ | Bruno de Oliveira Abinader | 2016-06-01 | 1 | -2/+2 |
* | [core] Use init list for shader attributes | Bruno de Oliveira Abinader | 2016-05-31 | 1 | -3/+3 |
* | [core] Share shaders with gl-js | John Firebaugh | 2016-05-25 | 1 | -3/+3 |
* | [core] box_shader ⇢ collision_box_shader | John Firebaugh | 2016-05-25 | 1 | -0/+28 |