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path: root/src/mbgl/shader/collision_box_shader.cpp
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* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-17/+0
* [core] Make attribute binding more similar to uniform bindingJohn Firebaugh2016-11-081-1/+1
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-1/+3
* Update mapbox-gl-shaders to 98a56dJohn Firebaugh2016-10-101-5/+5
* [core] Improve attribute binding APIJohn Firebaugh2016-10-051-5/+0
* [core] Refactor BufferJohn Firebaugh2016-10-051-12/+4
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-2/+2
* [core] Fix overdraw mode on LinuxBruno de Oliveira Abinader2016-07-011-4/+1
* [core] code style cleanupsKonstantin Käfer2016-07-011-5/+9
* [core] Autogenerate Shader nameBruno de Oliveira Abinader2016-06-201-3/+2
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-2/+2
* [core] Use init list for shader attributesBruno de Oliveira Abinader2016-05-311-3/+3
* [core] Share shaders with gl-jsJohn Firebaugh2016-05-251-3/+3
* [core] box_shader ⇢ collision_box_shaderJohn Firebaugh2016-05-251-0/+28