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* [core] Update test suite; use linear interpolation for rotated iconsJohn Firebaugh2016-06-151-0/+2
* [core] Prepare Filter and FilterEvaluator for extraction (#5366)John Firebaugh2016-06-151-3/+1
* Support for icon-text-fit, icon-text-fit-padding (#5334)Young Hahn2016-06-151-1/+1
* [core] Add a few conveniences to ColorJohn Firebaugh2016-06-156-9/+9
* [core] Removed duplicated code in circle shader blurBruno de Oliveira Abinader2016-06-151-7/+1
* [core] Fix sublayer depth when drawing strokeBruno de Oliveira Abinader2016-06-151-1/+13
* [core] Cleaned up Painter::render{Background,Fill}Bruno de Oliveira Abinader2016-06-152-62/+53
* [core] Separate pattern size from draw-time variablesBruno de Oliveira Abinader2016-06-152-74/+29
* Color class (#5361)Young Hahn2016-06-157-13/+14
* [tidy/linux] modernize-use-defaultBruno de Oliveira Abinader2016-06-141-3/+2
* [core] Add Source::startRender for parallelism with finishRenderJohn Firebaugh2016-06-141-5/+1
* [tidy] Check modernize-use-defaultBruno de Oliveira Abinader2016-06-131-2/+1
* [tidy] Check modernize-pass-by-valueBruno de Oliveira Abinader2016-06-133-7/+5
* [tidy] Check llvm-namespace-commentBruno de Oliveira Abinader2016-06-1315-19/+19
* [core] *Tile ↔ *TileDataJohn Firebaugh2016-06-139-25/+25
* [core] Tile ⇢ RenderTileJohn Firebaugh2016-06-136-8/+39
* [core] Update line-pattern shader code/testsBruno de Oliveira Abinader2016-06-131-2/+2
* [core] fix pedantic warning messagesKonstantin Käfer2016-06-132-2/+2
* text-pitch-alignment (#5288)Young Hahn2016-06-103-20/+34
* [core] Renamed OutlineShader's color uniformBruno de Oliveira Abinader2016-06-071-2/+2
* [core] remove unused codeKonstantin Käfer2016-06-071-11/+0
* [core] Naive atomic type for ARMv5Thiago Marcos P. Santos2016-06-061-3/+2
* [core] Move RenderData alongside RenderItemJohn Firebaugh2016-06-022-3/+40
* [core] Rationalize naming for style-related codeJohn Firebaugh2016-06-0220-76/+127
* [core] Runtime style layer APIJohn Firebaugh2016-06-0219-33/+38
* [core] Use unique_resource for GL objectsBruno de Oliveira Abinader2016-06-012-6/+7
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-0125-138/+138
* [core] Update sdf shader codeBruno de Oliveira Abinader2016-06-013-25/+16
* [core] Update icon shader codeBruno de Oliveira Abinader2016-06-012-24/+12
* [core] Don't earcut more than 500 inner ringsYoung Hahn2016-05-311-1/+4
* [core] Replace clipper and libtess with earcut.hppJohn Firebaugh2016-05-312-167/+50
* [core] Update circle shader codeBruno de Oliveira Abinader2016-05-313-3/+8
* [core] Fill the initial `changeTimes` with the reference timestamp of the fir...Thiago Marcos P. Santos2016-05-271-1/+1
* [core] s/operator bool/created()/ in {GL,TexturePool}HolderBruno de Oliveira Abinader2016-05-261-2/+2
* [core] Port "combine line-width and line-gap-width in shader"John Firebaugh2016-05-251-20/+9
* [core] Port "separate u_opacity from u_color"John Firebaugh2016-05-255-52/+18
* [core] box_shader ⇢ collision_box_shaderJohn Firebaugh2016-05-253-3/+3
* [core] Remove unused dot shaderJohn Firebaugh2016-05-253-5/+0
* [core] rename TileData::State to DataAvailability and make it privateKonstantin Käfer2016-05-253-10/+19
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-2511-44/+11
* [core] Move GLFW stencil clip debug to coreBruno de Oliveira Abinader2016-05-243-0/+46
* [core] move RenderItem and GlyphRange to their own headersKonstantin Käfer2016-05-231-1/+1
* [core] Restore default texture unitThiago Marcos P. Santos2016-05-231-0/+1
* [core] Implement MapDebugOptions::WireframeBruno de Oliveira Abinader2016-05-234-21/+47
* [core] better symbol fading with texture lookups (#4579)Ansis Brammanis2016-05-204-99/+120
* [core] move from microsecond precision timestamp to integer second precisionKonstantin Käfer2016-05-132-5/+9
* [core] Normalize tile coordinates in VectorTile (#4966)John Firebaugh2016-05-111-2/+1
* [core] Added Viewport modeBruno de Oliveira Abinader2016-05-111-2/+4
* [core] retain tiles differently and remove old TileID classKonstantin Käfer2016-05-103-13/+13
* [core] move TileData and dependents to new *TileID classesKonstantin Käfer2016-05-107-9/+7