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path: root/src/mbgl/renderer
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* [core] Minor performance tweaks in renderer implupstream/mikhail_refactor_renderer_implMikhail Pozdnyakov2019-04-041-5/+3
* [core] Renderer: initialize render items and render sources in the same cycleMikhail Pozdnyakov2019-04-041-85/+75
* add onStyleImageMissing to allow dynamically loaded or generated images (#14253)Ansis Brammanis2019-04-027-23/+185
* [core] Remove RenderLinePaintPropertiesMikhail Pozdnyakov2019-04-024-16/+4
* [core] Simplify render symbol layer initializationMikhail Pozdnyakov2019-04-025-33/+20
* [core] Single line optimization for variable label placementMikhail Pozdnyakov2019-03-291-2/+2
* [core] Introduce variable text placement for point labels - Placement partMikhail Pozdnyakov2019-03-294-13/+16
* [core] Introduce variable text placement for point labels - Render partAlexander Shalamov2019-03-292-5/+89
* [core] Introduce variable text placement for point labels - Layout partMikhail Pozdnyakov2019-03-292-5/+21
* [core] don't access empty texture pos optionals when buckets are out of syncKonstantin Käfer2019-03-272-3/+3
* [core] Expose a way of flushing the graphics pipelineThiago Marcos P. Santos2019-03-203-0/+12
* [core] move cleanup to gfx::ContextKonstantin Käfer2019-03-201-14/+1
* [core] move ProgramMap to within the gl::Program objectKonstantin Käfer2019-03-207-45/+10
* [core] use constexpr string concatenation for uniform/attribute namesKonstantin Käfer2019-03-201-6/+9
* [core] remove a_/u_ prefix from attribute/uniform typesKonstantin Käfer2019-03-2014-79/+79
* [core] expose vertex binding count in gfx::ContextKonstantin Käfer2019-03-201-8/+5
* [core] remove gl/context.hpp from more files, cast where necessaryKonstantin Käfer2019-03-2018-60/+74
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-1518-57/+75
* [build] update Boost to 1.69 and remove RTTIKonstantin Käfer2019-03-133-3/+0
* [core] Get FileSource via UpdateParameters in Renderer::ImplBruno de Oliveira Abinader2019-03-134-9/+6
* [core] Lazy-load {Image,Glyph}Manager on Renderer::ImplBruno de Oliveira Abinader2019-03-132-9/+18
* [core] Add possibility of overriding paint properties inside format expressio...Alexander Shalamov2019-03-134-31/+56
* [core] add texture bindings to draw call instead of Context member fnKonstantin Käfer2019-03-1211-72/+101
* [core] add texture bindings to draw call invocationsKonstantin Käfer2019-03-1212-23/+73
* [core] use abstract Context interface where possibleKonstantin Käfer2019-03-1221-28/+28
* [core] move Texture to the gfx namespaceKonstantin Käfer2019-03-126-15/+15
* [core] move Texture related enums to gfx namespaceKonstantin Käfer2019-03-129-17/+17
* [core] introduce gfx::Context and move Buffer creation/update methods to itKonstantin Käfer2019-03-061-8/+8
* [core] move BufferUsage enum to gfx namespaceKonstantin Käfer2019-03-061-8/+8
* [core] move VertexBuffer<> to gfx namespaceKonstantin Käfer2019-03-0611-34/+34
* [core] move IndexBuffer to gfx namespaceKonstantin Käfer2019-03-0610-25/+25
* [core] unify *Buffer/Vector namingKonstantin Käfer2019-03-069-30/+30
* [core] make vertex descriptors constexprKonstantin Käfer2019-03-061-16/+15
* [core] remove unused template parameter from gl::IndexBufferKonstantin Käfer2019-03-0610-15/+15
* [core] move VertexVector/IndexVector to gfx namespaceKonstantin Käfer2019-03-0612-45/+45
* update shadersMolly Lloyd2019-03-051-1/+2
* remove unused dem memoryMolly Lloyd2019-03-051-3/+3
* [core] Transform{State}: s/angle/bearing/Bruno de Oliveira Abinader2019-03-048-10/+10
* [core] move CullFaceMode to gfx namespaceKonstantin Käfer2019-03-0113-21/+21
* [core] move StencilMode to gfx namespaceKonstantin Käfer2019-03-0112-30/+30
* [core] move DepthMode to gfx namespaceKonstantin Käfer2019-03-0115-34/+34
* [core] move GL enum conversions to separate fileKonstantin Käfer2019-03-011-2/+2
* [core] move ColorMode to gfx namespaceKonstantin Käfer2019-03-016-18/+18
* [core] move draw mode and primitives to gfx namespaceKonstantin Käfer2019-03-0125-55/+56
* [core] include what you useKonstantin Käfer2019-03-012-1/+3
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-0125-66/+88
* [core] rename gl::AttributeType to gl::Attribute to free up the nameKonstantin Käfer2019-03-011-1/+1
* [core] extract uniform type lists from gl namespaceKonstantin Käfer2019-03-014-9/+12
* [core] remove Tag from gl::UniformKonstantin Käfer2019-03-011-1/+1
* [core] Layer manager is responsible for buckets and layouts creationMikhail Pozdnyakov2019-02-2522-135/+4