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path: root/src/mbgl/renderer
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* [core] Use optional where SpriteAtlas return values might not existJohn Firebaugh2015-12-014-33/+37
* [core] Privatize layers and sourcesJohn Firebaugh2015-12-012-116/+19
* [core] Use a separate atlas and store for annotation spritesAdam Hunter2015-12-013-4/+7
* [core] Added MapDebugOptionsBruno de Oliveira Abinader2015-11-273-11/+19
* [core] Display modify, expires debug informationBruno de Oliveira Abinader2015-11-273-4/+21
* [core] Rewrite image handlingJohn Firebaugh2015-11-252-2/+2
* [core] Avoid extra copy of TransformState in Painter::renderBruno de Oliveira Abinader2015-11-182-7/+5
* [core] Merge Sprite into SpriteStoreJohn Firebaugh2015-11-122-7/+5
* [core] Reorganize sprite related filesJohn Firebaugh2015-11-126-10/+7
* [core] Added PrecisionPoint to represent pixel pointsBruno de Oliveira Abinader2015-11-111-1/+1
* [core] Eliminate use of ClassProperties for paintJohn Firebaugh2015-11-106-57/+57
* [core] Eliminate use of ClassProperties for layoutJohn Firebaugh2015-11-109-52/+40
* Revert "[core] only update the render order array when there are changes to t...Konstantin Käfer2015-11-092-15/+19
* [core] Reset GL values when neededBruno de Oliveira Abinader2015-11-067-2/+29
* [core] Use GL_TRUE/GL_FALSE instead of true/falseBruno de Oliveira Abinader2015-11-068-24/+31
* [core] Replace GL config save/restore with setDirty mechanismBruno de Oliveira Abinader2015-11-062-50/+25
* [core] only update the render order array when there are changes to tilesKonstantin Käfer2015-11-052-19/+15
* [core] Move remaining GL state from Painter into GLConfig objectKonstantin Käfer2015-11-0411-56/+81
* [node] patch Painter::renderSDF to ignore animation and fade duration in MapM...Mike Morris2015-11-021-5/+12
* [core] Polymorphic bucket creationJohn Firebaugh2015-10-301-1/+1
* [core] Eliminate StyleBucketJohn Firebaugh2015-10-305-15/+5
* [core] always reparse with the freshest possible placement configKonstantin Käfer2015-10-261-9/+15
* [core] reparse tiles when new data arrivesKonstantin Käfer2015-10-2611-45/+41
* [core] Added save/restore capabilities to GL configBruno de Oliveira Abinader2015-10-222-1/+126
* [core] Added stencilOp, depthFunc and blendFunc to GL configBruno de Oliveira Abinader2015-10-223-33/+69
* [core] Introduce StyleLayer subclassesJohn Firebaugh2015-10-2212-57/+60
* [core] Rationalize style property classes: <type>{Paint,Layout}PropertiesJohn Firebaugh2015-10-2214-34/+34
* [core] Removed time param from Painter::renderBruno de Oliveira Abinader2015-10-212-4/+3
* [core] Moved Painter::setup() to Painter ctorBruno de Oliveira Abinader2015-10-212-2/+2
* [core] Remove redundant setDebug() from PainterBruno de Oliveira Abinader2015-10-213-9/+1
* [core] only show parent XOR child tilesKonstantin Käfer2015-10-121-0/+19
* refs #2527, fixes #774: properly unbind VAOJustin R. Miller2015-10-051-0/+1
* give every bucket its own set of buffersKonstantin Käfer2015-10-026-59/+30
* fix circle clipping bugAnsis Brammanis2015-09-161-0/+4
* [core] convert remaining types to use OpenGL header defined variantsBruno de Oliveira Abinader2015-09-158-23/+24
* [core] GL types for buckets, textures, buffersBruno de Oliveira Abinader2015-09-156-25/+23
* [shader] bind() is now a pure virtualBruno de Oliveira Abinader2015-09-149-27/+29
* improve dashed and patterned line antialiasingAnsis Brammanis2015-08-271-0/+4
* Merge branch 'master' into perspective-without-y-flipMinh Nguyễn2015-08-253-16/+24
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| * Revert "only update the render order array when there are changes to tiles"Bruno de Oliveira Abinader2015-08-252-15/+19
| * Make Bucket::uploaded an atomic boolBruno de Oliveira Abinader2015-08-251-1/+5
* | fix circle renderingAnsis Brammanis2015-08-241-1/+1
* | fix LatLng --> point for perspective viewsAnsis Brammanis2015-08-241-1/+1
* | port minor collision code cleanup, fix #1705Ansis Brammanis2015-08-243-44/+51
* | make fill-image tests less sensitiveAnsis Brammanis2015-08-241-1/+1
* | fix depth clipping in perspective viewAnsis Brammanis2015-08-247-31/+31
* | load correct covering tiles in perspective viewAnsis Brammanis2015-08-241-20/+1
* | fix symbol collision detection in perspective viewAnsis Brammanis2015-08-241-1/+1
* | fix symbol rendering in perspective viewAnsis Brammanis2015-08-242-18/+49
* | port line rendering fixes for perspective viewsAnsis Brammanis2015-08-241-3/+19