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path: root/src/mbgl/renderer
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* [core] Use experimental optional instead of mapbox::util::optionalJohn Firebaugh2016-01-193-6/+6
* [core] place symbol layers in correct orderAnsis Brammanis2016-01-142-13/+2
* [core] fix overscaled line patterns and re-enable render testsAnsis Brammanis2016-01-131-2/+2
* [core] set u_texture uniform valueAnsis Brammanis2016-01-131-0/+2
* [core] match icon rendering with -jsAnsis Brammanis2016-01-133-3/+8
* [core] seamless fill-patternkelvinabrokwa2016-01-121-1/+21
* [core] clip labels to tiles in MapMode::StillMike Morris2016-01-061-2/+2
* [core] always add labels to buffers in MapMode::StillMike Morris2016-01-062-4/+6
* Eliminate boolean return codeJohn Firebaugh2015-12-222-3/+3
* [core] Fix background-pattern originJohn Firebaugh2015-12-181-5/+6
* [core] Unbind current VAO before calling custom layer render functionJohn Firebaugh2015-12-171-0/+1
* [core] fix font rendering at the top edge of the viewportKonstantin Käfer2015-12-151-7/+0
* [core] allow changing the orientationKonstantin Käfer2015-12-151-0/+2
* [core] Don't use glClear optimization for layers that aren't the bottommostJohn Firebaugh2015-12-141-3/+14
* [core] Fix another place GL state was required but not setJohn Firebaugh2015-12-141-0/+1
* [core] Reduce custom layer API to lowest common denominatorJohn Firebaugh2015-12-111-1/+1
* [core] viewport is handled by embedding applicationsKonstantin Käfer2015-12-103-24/+0
* [core] Custom layersJohn Firebaugh2015-12-091-7/+15
* [core] Ensure GL state is set to necessary values in more placesJohn Firebaugh2015-12-095-19/+26
* [core] Reverse direction of line-offsetKonstantin Käfer2015-12-081-3/+3
* [core] Replace StyleLayerType with RTTIJohn Firebaugh2015-12-076-6/+6
* [core] Clean up PainterJohn Firebaugh2015-12-032-83/+30
* [core] rudimentary support for offsetting linesKonstantin Käfer2015-12-032-4/+8
* [core] use `default` instead of empty function bodyKonstantin Käfer2015-12-032-3/+2
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-0311-12/+12
* [core] fix various errors reported by clang-tidyKonstantin Käfer2015-12-031-3/+4
* [core] Use optional where SpriteAtlas return values might not existJohn Firebaugh2015-12-014-33/+37
* [core] Privatize layers and sourcesJohn Firebaugh2015-12-012-116/+19
* [core] Use a separate atlas and store for annotation spritesAdam Hunter2015-12-013-4/+7
* [core] Added MapDebugOptionsBruno de Oliveira Abinader2015-11-273-11/+19
* [core] Display modify, expires debug informationBruno de Oliveira Abinader2015-11-273-4/+21
* [core] Rewrite image handlingJohn Firebaugh2015-11-252-2/+2
* [core] Avoid extra copy of TransformState in Painter::renderBruno de Oliveira Abinader2015-11-182-7/+5
* [core] Merge Sprite into SpriteStoreJohn Firebaugh2015-11-122-7/+5
* [core] Reorganize sprite related filesJohn Firebaugh2015-11-126-10/+7
* [core] Added PrecisionPoint to represent pixel pointsBruno de Oliveira Abinader2015-11-111-1/+1
* [core] Eliminate use of ClassProperties for paintJohn Firebaugh2015-11-106-57/+57
* [core] Eliminate use of ClassProperties for layoutJohn Firebaugh2015-11-109-52/+40
* Revert "[core] only update the render order array when there are changes to t...Konstantin Käfer2015-11-092-15/+19
* [core] Reset GL values when neededBruno de Oliveira Abinader2015-11-067-2/+29
* [core] Use GL_TRUE/GL_FALSE instead of true/falseBruno de Oliveira Abinader2015-11-068-24/+31
* [core] Replace GL config save/restore with setDirty mechanismBruno de Oliveira Abinader2015-11-062-50/+25
* [core] only update the render order array when there are changes to tilesKonstantin Käfer2015-11-052-19/+15
* [core] Move remaining GL state from Painter into GLConfig objectKonstantin Käfer2015-11-0411-56/+81
* [node] patch Painter::renderSDF to ignore animation and fade duration in MapM...Mike Morris2015-11-021-5/+12
* [core] Polymorphic bucket creationJohn Firebaugh2015-10-301-1/+1
* [core] Eliminate StyleBucketJohn Firebaugh2015-10-305-15/+5
* [core] always reparse with the freshest possible placement configKonstantin Käfer2015-10-261-9/+15
* [core] reparse tiles when new data arrivesKonstantin Käfer2015-10-2611-45/+41
* [core] Added save/restore capabilities to GL configBruno de Oliveira Abinader2015-10-222-1/+126