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path: root/src/mbgl/renderer/renderer_impl.cpp
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* [core] Pass only visible render layers to source in rendererMikhail Pozdnyakov2019-04-091-5/+3
* [core] clang-tidy fixesKonstantin Käfer2019-04-051-1/+1
* [core] introduce gfx::RenderPassKonstantin Käfer2019-04-051-19/+15
* [core] move depth/stencil buffer debug viz to gfx::ContextKonstantin Käfer2019-04-051-47/+4
* [core] remove Renderer::flushKonstantin Käfer2019-04-051-7/+0
* [core] move GLContextMode to RendererBackendKonstantin Käfer2019-04-051-8/+4
* [core] move RenderParameters creation to a later stageKonstantin Käfer2019-04-051-24/+30
* [core] refactor RendererBackendKonstantin Käfer2019-04-051-8/+8
* [core] move BackendScope to gfx namespaceKonstantin Käfer2019-04-051-6/+6
* [core] move debug groups to gfx::CommandEncoderKonstantin Käfer2019-04-051-12/+9
* [core] introduce CommandEncoder objectKonstantin Käfer2019-04-051-9/+10
* [core] prefer static_cast for casts to derived classesKonstantin Käfer2019-04-051-1/+1
* [core] add generic base class for renderbuffersKonstantin Käfer2019-04-051-3/+3
* [core] gl::RenderbufferType -> gfx::RenderbufferPixelTypeKonstantin Käfer2019-04-051-1/+1
* [core] Minor performance tweaks in renderer implMikhail Pozdnyakov2019-04-041-5/+3
* [core] Renderer: initialize render items and render sources in the same cycleMikhail Pozdnyakov2019-04-041-85/+75
* add onStyleImageMissing to allow dynamically loaded or generated images (#14253)Ansis Brammanis2019-04-021-3/+10
* [core] Simplify render symbol layer initializationMikhail Pozdnyakov2019-04-021-10/+13
* [core] Introduce variable text placement for point labels - Placement partMikhail Pozdnyakov2019-03-291-8/+8
* [core] Expose a way of flushing the graphics pipelineThiago Marcos P. Santos2019-03-201-0/+6
* [core] move cleanup to gfx::ContextKonstantin Käfer2019-03-201-14/+1
* [core] remove a_/u_ prefix from attribute/uniform typesKonstantin Käfer2019-03-201-1/+1
* [core] remove gl/context.hpp from more files, cast where necessaryKonstantin Käfer2019-03-201-31/+35
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-1/+1
* [core] Get FileSource via UpdateParameters in Renderer::ImplBruno de Oliveira Abinader2019-03-131-4/+2
* [core] Lazy-load {Image,Glyph}Manager on Renderer::ImplBruno de Oliveira Abinader2019-03-131-8/+16
* [core] add texture bindings to draw call instead of Context member fnKonstantin Käfer2019-03-121-2/+2
* [core] add texture bindings to draw call invocationsKonstantin Käfer2019-03-121-0/+1
* [core] move Texture related enums to gfx namespaceKonstantin Käfer2019-03-121-2/+2
* [core] move CullFaceMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move StencilMode to gfx namespaceKonstantin Käfer2019-03-011-7/+7
* [core] move DepthMode to gfx namespaceKonstantin Käfer2019-03-011-3/+3
* [core] move ColorMode to gfx namespaceKonstantin Käfer2019-03-011-3/+3
* [core] move draw mode and primitives to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-1/+1
* [core] Introduce Renderer::queryFeatureExtension APIAlexander Shalamov2018-12-121-0/+11
* [core] layermanager folderMikhail Pozdnyakov2018-11-301-0/+1
* [core] LayerManager can disable annotationsMikhail Pozdnyakov2018-11-281-2/+4
* [core][Android][Darwin] LayerManager creates RenderLayer instancesMikhail Pozdnyakov2018-11-271-1/+1
* [core] Let placement transitions use the transition duration, if set, and all...Bruno de Oliveira Abinader2018-11-211-2/+2
* [core] Let property evaluation transitions use the transition duration, if setBruno de Oliveira Abinader2018-11-211-2/+6
* [core] Construct RenderItem objects in-place and remove unused headersAlexander Shalamov2018-11-191-9/+5
* [core] Replace RenderSymbolLayer downcast with symbol interfaceAlexander Shalamov2018-11-191-31/+33
* [core] Remove casts for Custom and Background render layersAlexander Shalamov2018-11-191-15/+10
* [core] Move layer specific color ramp updates behind common update() methodAlexander Shalamov2018-11-191-9/+1
* [core] Move RenderTile filtering / sorting logic to render layersAlexander Shalamov2018-11-191-46/+1
* [core] Move markContextDestroyed() to the RenderLayerAlexander Shalamov2018-11-191-5/+5
* [core] Remove downcasts for layers that require 3D render passAlexander Shalamov2018-11-191-7/+2
* [core] only generate clip ids for clipped layersMolly Lloyd2018-10-031-2/+5
* [core] Add face culling mode parameter to Program::drawBruno de Oliveira Abinader2018-09-131-0/+1