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path: root/src/mbgl/renderer/raster_bucket.cpp
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* [core] always set activeTexture before binding a textureAnsis Brammanis2016-04-141-1/+0
* [core] do not call glStencilFunc when we're not clippingKonstantin Käfer2016-04-061-0/+4
* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-181-5/+5
* [gl] Moved TexturePool to gl namespaceBruno de Oliveira Abinader2016-02-181-1/+1
* Eliminate boolean return codeJohn Firebaugh2015-12-221-2/+2
* [core] Replace StyleLayerType with RTTIJohn Firebaugh2015-12-071-1/+1
* [core] Rewrite image handlingJohn Firebaugh2015-11-251-1/+1
* [core] Eliminate use of ClassProperties for layoutJohn Firebaugh2015-11-101-3/+2
* [core] Introduce StyleLayer subclassesJohn Firebaugh2015-10-221-2/+3
* [core] Rationalize style property classes: <type>{Paint,Layout}PropertiesJohn Firebaugh2015-10-221-1/+1
* [shader] bind() is now a pure virtualBruno de Oliveira Abinader2015-09-141-1/+1
* Report errors when parsing raster tilesThiago Marcos P. Santos2015-07-021-2/+2
* Cleaned up #defines for BUFFER_OFFSETBruno de Oliveira Abinader2015-06-181-4/+0
* rename prepare => upload and determine passes per layer instead of per bucketKonstantin Käfer2015-05-041-1/+2
* upload all GL objects before rendering a frameKonstantin Käfer2015-05-041-0/+3
* add prepare() functionKonstantin Käfer2015-05-041-2/+7
* add upload API to gl objectsKonstantin Käfer2015-05-041-7/+0
* remove some unused includesKonstantin Käfer2015-04-281-0/+5
* Tile::ID ⇢ TileIDJohn Firebaugh2015-04-061-1/+1
* pass StyleLayer objects as const ref instead of a shared pointerKonstantin Käfer2015-03-061-1/+2
* rename StyleBucket* => StyleLayout*Konstantin Käfer2015-02-171-2/+2
* Remove support for prerendered layersJohn Firebaugh2015-01-211-1/+0
* update error reporting functionKonstantin Käfer2014-12-101-2/+2
* Use CHECK_ERROR on every GL callLeith Bade2014-12-101-2/+2
* make most headers privateKonstantin Käfer2014-12-041-0/+36