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path: root/src/mbgl/renderer/painter_circle.cpp
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* [core] split off render layersIvo van Dongen2017-04-251-3/+3
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-8/+4
* [core, ios] replace `altitude` with `fov`Ansis Brammanis2016-12-211-2/+2
* [core] Implement circle-stroke propertiesJohn Firebaugh2016-12-091-0/+3
* [core] Convert style properties to a tuple-based approachJohn Firebaugh2016-11-171-9/+11
* [core] update native for line property function shaders changes (#6658)Molly Lloyd2016-11-161-2/+1
* [core] Use gl::Program to resolve some rough edges in the GL binding typesJohn Firebaugh2016-11-081-8/+7
* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-4/+4
* [core] force explicit initialization of uniform valuesKonstantin Käfer2016-11-071-11/+12
* [core] remove Uniforms::value in favor of direct constructionKonstantin Käfer2016-11-071-2/+2
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-35/+35
* [core] Make ElementGroup saferJohn Firebaugh2016-10-051-1/+1
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-4/+4
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-1/+1
* [core] rename gl::Config to gl::ContextKonstantin Käfer2016-09-271-6/+6
* [core] track VAOs and BuffersKonstantin Käfer2016-09-261-1/+1
* [core] Move translatedMatrix to RenderTileJohn Firebaugh2016-07-111-4/+3
* [core] Pass RenderTile rather than individual parametersJohn Firebaugh2016-07-111-3/+3
* [core] Introduce PaintParametersJohn Firebaugh2016-07-111-2/+4
* [core] Introduce non-anonymous Shaders classJohn Firebaugh2016-07-111-2/+2
* [core] Add support for circle-pitch-scaleJohn Firebaugh2016-07-071-4/+12
* [core] Make extrudeScale calculations more similar to JSJohn Firebaugh2016-07-071-1/+4
* [core] move shaders to anon struct and alias themKonstantin Käfer2016-07-071-10/+10
* [core] Fix overdraw mode on LinuxBruno de Oliveira Abinader2016-07-011-9/+11
* [core] s/Wireframe/Overdraw/gBruno de Oliveira Abinader2016-06-201-1/+1
* [core] Refactor wireframe to match JS overdraw modeBruno de Oliveira Abinader2016-06-201-1/+1
* [core] Removed duplicated code in circle shader blurBruno de Oliveira Abinader2016-06-151-7/+1
* [tidy] Check llvm-namespace-commentBruno de Oliveira Abinader2016-06-131-1/+1
* [core] Rationalize naming for style-related codeJohn Firebaugh2016-06-021-3/+7
* [core] Runtime style layer APIJohn Firebaugh2016-06-021-1/+2
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-1/+1
* [core] Update circle shader codeBruno de Oliveira Abinader2016-05-311-3/+4
* [core] Port "separate u_opacity from u_color"John Firebaugh2016-05-251-7/+2
* [core] move TileData and dependents to new *TileID classesKonstantin Käfer2016-05-101-2/+0
* [core] move Painter and dependents to new *TileID classesKonstantin Käfer2016-05-101-2/+3
* [core] Adopt a strict naming convention for style propertiesJohn Firebaugh2016-04-211-9/+9
* [core] Eliminate MapDataJohn Firebaugh2016-04-151-1/+0
* [core] Remove MapData dependency from PainterJohn Firebaugh2016-04-151-2/+2
* [core] fix circle rendering in still modeAnsis Brammanis2016-03-291-1/+1
* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-181-1/+1
* [gl] Use Shader::getID() whenever possibleBruno de Oliveira Abinader2016-02-181-1/+1
* [core] Ensure GL state is set to necessary values in more placesJohn Firebaugh2015-12-091-0/+4
* [core] Reorganize sprite related filesJohn Firebaugh2015-11-121-1/+0
* [core] Eliminate use of ClassProperties for paintJohn Firebaugh2015-11-101-2/+2
* [core] Use GL_TRUE/GL_FALSE instead of true/falseBruno de Oliveira Abinader2015-11-061-1/+1
* [core] Move remaining GL state from Painter into GLConfig objectKonstantin Käfer2015-11-041-1/+1
* [core] Introduce StyleLayer subclassesJohn Firebaugh2015-10-221-5/+3
* [core] Rationalize style property classes: <type>{Paint,Layout}PropertiesJohn Firebaugh2015-10-221-2/+2
* fix circle renderingAnsis Brammanis2015-08-241-1/+1
* Add circle render typeBruno de Oliveira Abinader2015-08-201-0/+49