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path: root/src/mbgl/renderer/painter.hpp
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* [core] Runtime style layer APIJohn Firebaugh2016-06-021-1/+0
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-4/+4
* [core] Update sdf shader codeBruno de Oliveira Abinader2016-06-011-1/+0
* [core] Update circle shader codeBruno de Oliveira Abinader2016-05-311-0/+2
* [core] Remove unused dot shaderJohn Firebaugh2016-05-251-2/+0
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] Move GLFW stencil clip debug to coreBruno de Oliveira Abinader2016-05-241-0/+2
* [core] move RenderItem and GlyphRange to their own headersKonstantin Käfer2016-05-231-1/+1
* [core] move Painter and dependents to new *TileID classesKonstantin Käfer2016-05-101-8/+13
* [core] port outlinepattern for fill-pattern anti-aliasing from gl-js to nativeMolly Lloyd2016-04-281-0/+2
* [core] Adopt a strict naming convention for style propertiesJohn Firebaugh2016-04-211-4/+15
* [core] Don't copy TransformState (#3501)Thiago Marcos P. Santos2016-04-151-2/+2
* [core] Remove MapData dependency from PainterJohn Firebaugh2016-04-151-3/+5
* [core] Convert MapContext to Map::Impl; eliminate indirectionJohn Firebaugh2016-04-151-1/+9
* [core] do not call glStencilFunc when we're not clippingKonstantin Käfer2016-04-061-1/+1
* [core] fix background-pattern rendering in perspective viewAnsis Brammanis2016-03-281-7/+2
* [core] explicitly initialize a few fields to nullKonstantin Käfer2016-03-041-3/+3
* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-181-2/+8
* [core] draw clipping masks from ClipIDGenerator rather than SourcesKonstantin Käfer2016-02-101-2/+1
* [core] move GL value objects from gl_config.hpp to gl_values.hppKonstantin Käfer2016-02-081-1/+1
* [core] move platform/gl.hpp to gl/gl.hppKonstantin Käfer2016-02-081-1/+1
* [core] support tiles with non-4096 extentsAnsis Brammanis2016-02-021-10/+11
* [core] Clean up PainterJohn Firebaugh2015-12-031-28/+2
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* [core] Privatize layers and sourcesJohn Firebaugh2015-12-011-17/+0
* [core] Use a separate atlas and store for annotation spritesAdam Hunter2015-12-011-1/+2
* [core] Avoid extra copy of TransformState in Painter::renderBruno de Oliveira Abinader2015-11-181-4/+2
* Revert "[core] only update the render order array when there are changes to t...Konstantin Käfer2015-11-091-4/+2
* [core] only update the render order array when there are changes to tilesKonstantin Käfer2015-11-051-2/+4
* [core] Move remaining GL state from Painter into GLConfig objectKonstantin Käfer2015-11-041-15/+0
* [core] reparse tiles when new data arrivesKonstantin Käfer2015-10-261-1/+1
* [core] Introduce StyleLayer subclassesJohn Firebaugh2015-10-221-7/+13
* [core] Removed time param from Painter::renderBruno de Oliveira Abinader2015-10-211-2/+1
* [core] Moved Painter::setup() to Painter ctorBruno de Oliveira Abinader2015-10-211-2/+1
* [core] Remove redundant setDebug() from PainterBruno de Oliveira Abinader2015-10-211-4/+0
* [core] convert remaining types to use OpenGL header defined variantsBruno de Oliveira Abinader2015-09-151-2/+2
* [core] GL types for buckets, textures, buffersBruno de Oliveira Abinader2015-09-151-4/+4
* Merge branch 'master' into perspective-without-y-flipMinh Nguyễn2015-08-251-4/+2
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| * Revert "only update the render order array when there are changes to tiles"Bruno de Oliveira Abinader2015-08-251-4/+2
* | make fill-image tests less sensitiveAnsis Brammanis2015-08-241-1/+1
* | fix depth clipping in perspective viewAnsis Brammanis2015-08-241-7/+8
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* Merge branch 'v8'John Firebaugh2015-08-241-0/+4
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| * Add circle render typeBruno de Oliveira Abinader2015-08-201-0/+4
* | only update the render order array when there are changes to tilesKonstantin Käfer2015-08-201-2/+4
* | move RenderPass check to the StyleLayer objectKonstantin Käfer2015-08-201-9/+2
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* remove unused gaussian shaderAnsis Brammanis2015-08-201-3/+0
* use glClear to draw solid background fillsKonstantin Käfer2015-08-191-0/+1
* Unify default transition values in MapDataBruno de Oliveira Abinader2015-07-141-2/+2
* Pass {Duration,TimePoint} by const ref if possibleBruno de Oliveira Abinader2015-07-141-1/+1
* Make pixelRatio constant across a Map object lifetimeKonstantin Käfer2015-07-081-1/+8