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path: root/src/mbgl/renderer/layers
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* [core] Implement image expression (#15877)Alexander Shalamov2019-11-114-51/+57
* [core] use individual textures for line dash patternsupstream/zmiao-testKonstantin Käfer2019-10-291-21/+20
* [core] Fix performance-move-const-argThiago Marcos P. Santos2019-09-251-7/+7
* [build] Fix clang format and tidy checksJuha Alanen2019-09-1810-89/+41
* [core] Feature state support to RenderLayer classesJuha Alanen2019-09-1810-18/+28
* [core] DEMData: do decode on GPU (port mapbox/mapbox-gl-js#8694)Aleksandar Stojiljkovic2019-08-301-0/+1
* [core] fix collisionBox alignment when Icon/text translation is enabled (#15467)zmiao2019-08-301-64/+66
* [core] fix mixed sdf + non-sdf icon rendering in one layer (#15456)zmiao2019-08-262-17/+32
* [core] Fix combination of icon-text-fit with text-variable-anchors and text-w...Alexander Shalamov2019-08-201-3/+4
* [core] Fix layer impl cast in render layer implementationsMikhail Pozdnyakov2019-08-1610-0/+46
* [core] Enable opaque pass for background layer. fix heatmap+background test.Aleksandar Stojiljkovic2019-08-052-12/+21
* [core] Fix assertion at RenderRasterLayer::prepare()Mikhail Pozdnyakov2019-07-261-2/+4
* [core] Optimize RenderLineLayer::queryIntersectsFeatureMikhail Pozdnyakov2019-07-241-11/+24
* [core] Force getGeometries() return const refAlexander Shalamov2019-07-241-1/+1
* [core] SymbolBacket creates collision buffers optionallyMikhail Pozdnyakov2019-07-221-8/+8
* [core] Symbol bucket uses shared layoutMikhail Pozdnyakov2019-07-221-2/+2
* [core] Synchronize render passes and render tilesMikhail Pozdnyakov2019-07-119-18/+23
* Fix layers rendering after fill-extrusionAleksandar Stojiljkovic2019-07-093-5/+9
* [core] Share render tiles lists between layersMikhail Pozdnyakov2019-07-098-27/+24
* [core] RenderSource creates render itemsMikhail Pozdnyakov2019-07-041-1/+1
* [core] Remove down-casting of render sourcesMikhail Pozdnyakov2019-07-041-3/+1
* [core] Introduce ImageSourceRenderData and RenderSource::getImageRenderData()Mikhail Pozdnyakov2019-07-042-10/+6
* [core] Remove orchestration methods from RenderTileMikhail Pozdnyakov2019-07-041-2/+5
* [core] Remove RenderPass::UploadMikhail Pozdnyakov2019-06-253-3/+3
* [core] Simplify RenderLayer::upload()Mikhail Pozdnyakov2019-06-254-26/+20
* [core] TilePyramid::getRenderTiles -> getRenderedTilesMikhail Pozdnyakov2019-06-101-1/+1
* [core] Use unique ID in hillshade and hillshade_prepare draw.Aleksandar Stojiljkovic2019-06-061-2/+2
* [core] Fix symbol rendering under opaque fill layersJuha Alanen2019-06-041-12/+2
* [core] Update comments for pattern atlasMikhail Pozdnyakov2019-06-041-1/+2
* [core] Introduce PatternAtlasMikhail Pozdnyakov2019-06-041-6/+17
* [core] Remove ImageManager from upload parametersMikhail Pozdnyakov2019-06-044-13/+14
* [core] Fix: fill-extrusion-vertical-gradient was ignored. #14784Aleksandar Stojiljkovic2019-05-311-2/+4
* [core] ensure gfx::DrawScopes are uniqueKonstantin Käfer2019-05-283-16/+22
* [core] RenderTile returns textures by const referenceMikhail Pozdnyakov2019-05-284-11/+11
* [core] Encapsulate symbol bucket placement code in Placement::placeLayerBucket()Mikhail Pozdnyakov2019-05-281-5/+1
* [core] RenderTile does not expose TileMikhail Pozdnyakov2019-05-288-45/+36
* FillBucket::triangles could be empty: skip creating buffer and draw. (#14761)Aleksandar Stojiljkovic2019-05-241-11/+13
* [core] SymbolBucket updates complete at placement stageMikhail Pozdnyakov2019-05-242-154/+5
* [core] RenderLayer::render(PaintParameters, RenderSource*) -> render(PaintPar...Mikhail Pozdnyakov2019-05-2220-43/+58
* [core] RenderLayer::setRenderTiles(RenderTiles) -> prepare(LayerPrepareParame...Mikhail Pozdnyakov2019-05-222-4/+5
* [core] Remove RenderLayerSymbolInterfaceMikhail Pozdnyakov2019-05-193-55/+11
* [core] Placement accepts RenderLayer instancesMikhail Pozdnyakov2019-05-191-1/+5
* [core] RenderLayerSymbolInterface is not used in CrossTileSymbolIndexMikhail Pozdnyakov2019-05-192-1/+10
* [core] add gfx::UploadPass, split startRender into prepare and uploadKonstantin Käfer2019-05-1510-121/+221
* [core] use unique IDs for DrawScopesKonstantin Käfer2019-05-152-13/+23
* [core] RenderTile shall never be created for a not renderable tileMikhail Pozdnyakov2019-05-141-2/+1
* [core] upgrade mapbox-gl-js pin to the most recent versionKonstantin Käfer2019-05-083-8/+11
* [core] render extrusions directly in the main framebufferKonstantin Käfer2019-05-082-110/+87
* [core] change approach to stencil clipping to (almost) match JSKonstantin Käfer2019-04-294-11/+12
* [core] Store type of renderable segment when sorting symbols by keyAlexander Shalamov2019-04-261-15/+31