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path: root/src/mbgl/renderer/layers/render_fill_layer.cpp
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* [core] move Texture related enums to gfx namespaceKonstantin Käfer2019-03-121-1/+1
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* [core] Transform{State}: s/angle/bearing/Bruno de Oliveira Abinader2019-03-041-1/+1
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* [core] move CullFaceMode to gfx namespaceKonstantin Käfer2019-03-011-2/+2
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* [core] move DepthMode to gfx namespaceKonstantin Käfer2019-03-011-5/+5
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* [core] move draw mode and primitives to gfx namespaceKonstantin Käfer2019-03-011-4/+4
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* [core] extract uniform type lists from gl namespaceKonstantin Käfer2019-03-011-1/+1
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* [core] Layer manager is responsible for buckets and layouts creationMikhail Pozdnyakov2019-02-251-15/+0
| | | | This is a step to stop using of render layers in tile worker thread.
* [core] Remove paintProperties() method from some render layersMikhail Pozdnyakov2019-01-311-12/+0
| | | | | | | PatternLayout can directly access layer's `evaluated` field. Besides, obviates accessing of moved `evaluatedProps` inside PatternLayout constructor.
* [core] Split layer type specific code in mbgl::ProgramsMikhail Pozdnyakov2019-01-111-4/+4
| | | | | | | | | | | Progams code for a certain layer type is encapsulted within a dedicated `<layer type>Programs` class, inherited from the generic base `LayerTypePrograms` class. `mbgl::Programs::get<layer type>Programs()` lazily initializes the layer type-specific programs code using pointer to the base class, which allows LTO to remove this code from binaries (if the corresponding `get<layer type>Programs()` method can never be invoked).
* [core][Android][Darwin] LayerManager creates RenderLayer instancesMikhail Pozdnyakov2018-11-271-1/+1
| | | | | | | | `LayerManager` is now responsible for `RenderLayer` instances creation, so that there is a single entry point for creating of objects, which correspond to a certain layer type. The `LayerType type` field is dropped from `Layer::Impl`.
* [core] Add use LayerTypeInfo::Layout for the layers that require LayoutAlexander Shalamov2018-11-191-1/+2
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* [core] Add face culling mode parameter to Program::drawBruno de Oliveira Abinader2018-09-131-0/+2
| | | | | | Add a parameter to Program::draw to control whether face culling should be enabled. This will be used in a follow up commit to enable face culling for fill extrusion layers.
* [core] simplify dependency layout process and refactor data structuresMolly Lloyd2018-08-311-1/+2
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* [core] Implement CrossFadedDataDrivenProperty to add support for feature ↵Molly Lloyd2018-08-311-21/+45
| | | | expressions in `*-pattern` properties
* [core] Use hand-rolled RTTIJohn Firebaugh2018-07-241-2/+2
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* [core] Check all bucket dynamic_castsJohn Firebaugh2018-07-241-4/+10
| | | | A mismatch can occur when a layer changes from one type to another.
* Merge branch 'release-boba' into masterupstream/fabian-merge-release-4.0.1-masterFabian Guerra2018-05-171-18/+48
|\ | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # mapbox-gl-js # platform/android/CHANGELOG.md # platform/android/MapboxGLAndroidSDK/gradle.properties # platform/android/gradle/dependencies.gradle # platform/darwin/src/MGLVectorTileSource.mm # platform/darwin/src/MGLVectorTileSource_Private.h # platform/ios/CHANGELOG.md # src/mbgl/style/expression/compound_expression.cpp
| * [core] Don't crash when attribute count is exceededKonstantin Käfer2018-05-031-18/+48
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* | [core] fix circle querying for scale and alignmentChris Loer2018-04-261-3/+4
|/ | | | | | | This fixes circle querying for cases where either circle-pitch-alignment=map or circle-pitch-scaling=viewport
* [core] Fix z-fighting of translucent fillsJohn Firebaugh2017-09-081-1/+3
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* [core] fix rendering of fill outlines that have a different color than the ↵Konstantin Käfer2017-08-071-30/+22
| | | | fill itself
* [core] Refactor Painter awayJohn Firebaugh2017-07-191-25/+24
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* [core] Inline Painter::renderFillJohn Firebaugh2017-07-191-8/+134
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* [core] Eliminate Bucket::renderJohn Firebaugh2017-07-191-0/+15
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* [core] Don't transition new layers on a setStyle operationJohn Firebaugh2017-06-261-2/+3
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* [core] cascade ⇢ transition / cascading ⇢ transitionableJohn Firebaugh2017-05-151-2/+2
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* [core] *LayerImpl::cascading ⇢ paintJohn Firebaugh2017-05-151-1/+1
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* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-0/+70
Move renderer/* files into sub-folders