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path: root/src/mbgl/renderer/image_manager.hpp
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* [core] add texture bindings to draw call instead of Context member fnKonstantin Käfer2019-03-121-2/+2
* [core] use abstract Context interface where possibleKonstantin Käfer2019-03-121-4/+4
* [core] move Texture to the gfx namespaceKonstantin Käfer2019-03-121-4/+4
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-1/+1
* [core] Added GeometryTileWorker-owned image correlation IDBruno de Oliveira Abinader2017-08-251-4/+4
* [core] Correctly track sprite loaded state through smart setStyleJohn Firebaugh2017-07-201-5/+2
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-0/+94