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path: root/src/mbgl/renderer/fill_bucket.cpp
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* Replace mbgl::util::make_unique<> with std::make_unique<>Konstantin Käfer2015-05-261-3/+2
* rename prepare => upload and determine passes per layer instead of per bucketKonstantin Käfer2015-05-041-4/+2
* upload all GL objects before rendering a frameKonstantin Käfer2015-05-041-0/+8
* add prepare() functionKonstantin Käfer2015-05-041-2/+7
* Merge pull request #1065 from mapbox/1065-separate-ui-from-map-threadJohn Firebaugh2015-04-301-2/+7
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| * remove some unused includesKonstantin Käfer2015-04-281-2/+7
* | clipper union with evenodd fill typeDane Springmeyer2015-04-241-2/+2
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* Tile::ID ⇢ TileIDJohn Firebaugh2015-04-061-1/+1
* some cleanupKonstantin Käfer2015-04-021-4/+4
* replace iterator variable types with autoKonstantin Käfer2015-04-011-3/+3
* Eliminate some unnecessary pointer indirectionJohn Firebaugh2015-03-311-5/+2
* Get rid of printf and cout by using Log::*Thiago Marcos P. Santos2015-03-121-3/+4
* Use single geometry formatJohn Firebaugh2015-03-091-6/+7
* parse geometry collections from the pbfs; iterate geometries in bucketsJustin R. Miller2015-03-091-6/+5
* refs #928: bookmarking working build of refactorJustin R. Miller2015-03-091-22/+6
* pass StyleLayer objects as const ref instead of a shared pointerKonstantin Käfer2015-03-061-1/+2
* rename StyleBucket* => StyleLayout*Konstantin Käfer2015-02-171-3/+4
* make StyleBucket mutableKonstantin Käfer2015-02-171-11/+16
* make vaos immovableKonstantin Käfer2015-02-041-21/+27
* update error reporting functionKonstantin Käfer2014-12-101-3/+3
* Use CHECK_ERROR on every GL callLeith Bade2014-12-101-3/+3
* make most headers privateKonstantin Käfer2014-12-041-0/+246