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path: root/src/mbgl/renderer/buckets
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* [core] Placement order matches viewport-y sortMikhail Pozdnyakov2019-05-082-27/+24
* [core] Update `style::LayerProperties` instances in tilesMikhail Pozdnyakov2019-04-172-30/+6
* [core] Introduce `LayerRenderData`. Source::update() accepts layer properties.Mikhail Pozdnyakov2019-04-178-14/+18
* [core] Use `style::LayerProperties` in render layers, buckets and layouts.Mikhail Pozdnyakov2019-04-1710-48/+33
* [core] clang-tidy fixesKonstantin Käfer2019-04-051-2/+2
* [core] use unique names for debug segmentsKonstantin Käfer2019-04-052-1/+3
* [core] Remove RenderLinePaintPropertiesMikhail Pozdnyakov2019-04-022-2/+2
* [core] Single line optimization for variable label placementMikhail Pozdnyakov2019-03-291-2/+2
* [core] Introduce variable text placement for point labels - Layout partMikhail Pozdnyakov2019-03-292-5/+21
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-153-3/+3
* [core] Add possibility of overriding paint properties inside format expressio...Alexander Shalamov2019-03-132-16/+33
* [core] use abstract Context interface where possibleKonstantin Käfer2019-03-1218-18/+18
* [core] move Texture to the gfx namespaceKonstantin Käfer2019-03-122-5/+5
* [core] move BufferUsage enum to gfx namespaceKonstantin Käfer2019-03-061-8/+8
* [core] move VertexBuffer<> to gfx namespaceKonstantin Käfer2019-03-069-25/+25
* [core] move IndexBuffer to gfx namespaceKonstantin Käfer2019-03-069-22/+22
* [core] unify *Buffer/Vector namingKonstantin Käfer2019-03-068-26/+26
* [core] remove unused template parameter from gl::IndexBufferKonstantin Käfer2019-03-069-13/+13
* [core] move VertexVector/IndexVector to gfx namespaceKonstantin Käfer2019-03-0610-30/+30
* [core] move draw mode and primitives to gfx namespaceKonstantin Käfer2019-03-0111-27/+27
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-018-21/+21
* [core] SymbolBucket: use single map for paint properties dataMikhail Pozdnyakov2019-01-142-17/+18
* [core] shader program must always match bucket in render symbol layerMikhail Pozdnyakov2019-01-112-7/+8
* [core] Drop LayerTypeMikhail Pozdnyakov2019-01-0416-72/+85
* [core] Do not consider X axis when constraining scaleBruno de Oliveira Abinader2018-11-291-4/+3
* [core] Remove casts in bucketsAlexander Shalamov2018-11-194-24/+6
* [core] Remove casts where expected type is part of the contractAlexander Shalamov2018-11-192-2/+2
* [core] Enable face culling for fill extrusion layersBruno de Oliveira Abinader2018-09-131-3/+9
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-3110-47/+127
* [core] Add `line-gradient` propertyMikhail Pozdnyakov2018-08-232-28/+78
* [core] Fix build when building Qt Location plugin for AndroidSudarsana Babu Nagineni2018-08-101-2/+2
* [core] Merge DataDrivenPropertyValue into PropertyValue (#12513)John Firebaugh2018-07-312-20/+20
* [core] Use hand-rolled RTTIJohn Firebaugh2018-07-2416-12/+64
* [core] Fix sort order for queryRenderedFeatures when features are filtered.Chris Loer2018-07-031-4/+4
* Fix bug (always true + incorrect calculation) in fill_extrusion_bucket edgedi...Lauren Budorick2018-05-161-2/+2
* [core] Only run placement for first layer per SymbolBucketChris Loer2018-05-032-0/+5
* Port global symbol query from GL JS:Chris Loer2018-04-252-0/+6
* [core, ios, macos, android, node] Heatmap layer (#11046)Vladimir Agafonkin2018-02-152-0/+138
* [core] add support for mapzen terrarium (#11154)Molly Lloyd2018-02-142-3/+4
* [core] add raster-dem source type and hillshade layer type (#10642)Molly Lloyd2018-01-232-0/+171
* [core] fix symbol flickering after data updatesAnsis Brammanis2018-01-111-0/+1
* [core] Account for circle-stroke-width in queryRenderedFeaturesJohn Firebaugh2018-01-101-1/+2
* [core] Better align fill-extrusion vertex layoutLauren Budorick2017-12-201-1/+5
* [core] Cleanup in response to review comments.Chris Loer2017-11-171-0/+1
* [core] Split MapMode::Still into Static and TileAnsis Brammanis2017-11-171-1/+1
* [core] Switch from background to foreground placementChris Loer2017-11-172-25/+199
* [core] Use separate attribute component for line normalsJohn Firebaugh2017-08-081-3/+3
* [core] modify texture coordinate scaling (#9153)Molly Lloyd2017-07-271-9/+4
* [core][android][macos][ios] Implement property functions for line-join, text-...Lauren Budorick2017-07-262-6/+11
* [core] generate masks for raster tiles to avoid painting over childrenKonstantin Käfer2017-07-242-1/+68