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path: root/src/mbgl/renderer/buckets/symbol_bucket.cpp
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* upload symbol opacity buffers in main upload pass [skip ci]upstream/start-collision-upload-passAnsis Brammanis2017-10-261-17/+63
* Initial implementation of debug collision circlesChris Loer2017-10-251-1/+11
* Starting implementation of debug collision boxes.Chris Loer2017-10-251-0/+1
* start running new placement [skip ci]Ansis Brammanis2017-10-241-2/+4
* update shaders and create symbol opacity bufferAnsis Brammanis2017-10-241-0/+2
* [core] Eliminate Bucket::renderJohn Firebaugh2017-07-191-8/+0
* [core] add static asserts for more gl constantsAnsis Brammanis2017-07-111-2/+2
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-2/+2
* [core] Don't upload empty bucketsBruno de Oliveira Abinader2017-07-061-2/+1
* [core] Per-tile glyph/icon atlasesJohn Firebaugh2017-06-131-2/+0
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-0/+1
* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-131-0/+2
* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-151-1/+2
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-0/+86