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path: root/src/mbgl/renderer/bucket.hpp
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* [core] split off render layersIvo van Dongen2017-04-251-2/+3
* [core] account for property functions in query rendered featuresIvo van Dongen2017-04-191-0/+6
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-2/+5
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-5/+0
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-2/+1
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-2/+1
* [core] rename gl::Config to gl::ContextKonstantin Käfer2016-09-271-2/+2
* [core] Extract SymbolLayout from SymbolBucketJohn Firebaugh2016-09-141-4/+0
* [core] Revert workaround for std::atomic on ARMv5Thiago Marcos P. Santos2016-07-131-2/+3
* [core] Pass RenderTile rather than individual parametersJohn Firebaugh2016-07-111-3/+2
* [core] Introduce PaintParametersJohn Firebaugh2016-07-111-1/+2
* [core] track texture state to avoid redundand bindsKonstantin Käfer2016-07-081-1/+2
* [android] [core] #5521 - Removing extraneous equals signBrad Leege2016-06-301-1/+1
* [core] Merge TexturePool into ObjectStore; pool all textures (#5477)John Firebaugh2016-06-271-2/+1
* [core] remove TexturePool dependency from Raster constructorKonstantin Käfer2016-06-221-1/+2
* [core] Avoid redundant 'inline' usageBruno de Oliveira Abinader2016-06-181-1/+1
* [tidy/linux] modernize-use-defaultBruno de Oliveira Abinader2016-06-141-3/+2
* [tidy] Check llvm-namespace-commentBruno de Oliveira Abinader2016-06-131-2/+2
* Merge branch 'release-android-v4.1.0'Brad Leege2016-06-091-3/+2
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| * [android] #5254 - fix ARMv5 supportThiago Marcos P. Santos2016-06-061-3/+2
* | [core] Rationalize naming for style-related codeJohn Firebaugh2016-06-021-2/+5
* | [core] Runtime style layer APIJohn Firebaugh2016-06-021-2/+2
* | [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-2/+2
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* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] move Painter and dependents to new *TileID classesKonstantin Käfer2016-05-101-2/+2
* [core] do not call glStencilFunc when we're not clippingKonstantin Käfer2016-04-061-0/+2
* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-181-1/+5
* [core] move platform/gl.hpp to gl/gl.hppKonstantin Käfer2016-02-081-1/+1
* [core] use `default` instead of empty function bodyKonstantin Käfer2015-12-031-1/+1
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* [core] Polymorphic bucket creationJohn Firebaugh2015-10-301-1/+1
* [core] reparse tiles when new data arrivesKonstantin Käfer2015-10-261-0/+2
* [shader] bind() is now a pure virtualBruno de Oliveira Abinader2015-09-141-1/+3
* Merge branch 'master' into perspective-without-y-flipMinh Nguyễn2015-08-251-1/+5
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| * Make Bucket::uploaded an atomic boolBruno de Oliveira Abinader2015-08-251-1/+5
* | port minor collision code cleanup, fix #1705Ansis Brammanis2015-08-241-1/+2
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* Cleaned up #defines for BUFFER_OFFSETBruno de Oliveira Abinader2015-06-181-0/+2
* redo placement when map rotatesAnsis Brammanis2015-05-201-0/+3
* fix needsUpload()Konstantin Käfer2015-05-041-1/+1
* rename prepare => upload and determine passes per layer instead of per bucketKonstantin Käfer2015-05-041-11/+5
* add prepare() functionKonstantin Käfer2015-05-041-0/+21
* remove hasData() from Bucket interfaceKonstantin Käfer2015-05-041-1/+0
* Tile::ID ⇢ TileIDJohn Firebaugh2015-04-061-5/+3
* pass StyleLayer objects as const ref instead of a shared pointerKonstantin Käfer2015-03-061-1/+2
* make most headers privateKonstantin Käfer2014-12-041-0/+24