Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] remove a_/u_ prefix from attribute/uniform types | Konstantin Käfer | 2019-03-20 | 1 | -14/+14 |
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* | Merge pull request #14126 from mapbox/gfx-refactor-4 | Konstantin Käfer | 2019-03-15 | 1 | -5/+4 |
| | | | Graphics refactor #4 | ||||
* | [core] add texture bindings to draw call instead of Context member fn | Konstantin Käfer | 2019-03-12 | 1 | -2/+3 |
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* | [core] add place for specifying textures/samplers separately from uniforms | Konstantin Käfer | 2019-03-12 | 1 | -0/+1 |
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* | [core] move draw mode and primitives to gfx namespace | Konstantin Käfer | 2019-03-01 | 1 | -1/+1 |
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* | [core] extract attribute structs and gl::Vertex to separate namespace | Konstantin Käfer | 2019-03-01 | 1 | -1/+1 |
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* | [core] extract uniform type lists from gl namespace | Konstantin Käfer | 2019-03-01 | 1 | -1/+1 |
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* | [core] Split layer type specific code in mbgl::Programs | Mikhail Pozdnyakov | 2019-01-11 | 1 | -0/+10 |
| | | | | | | | | | | | Progams code for a certain layer type is encapsulted within a dedicated `<layer type>Programs` class, inherited from the generic base `LayerTypePrograms` class. `mbgl::Programs::get<layer type>Programs()` lazily initializes the layer type-specific programs code using pointer to the base class, which allows LTO to remove this code from binaries (if the corresponding `get<layer type>Programs()` method can never be invoked). | ||||
* | [core] add raster-dem source type and hillshade layer type (#10642) | Molly Lloyd | 2018-01-23 | 1 | -0/+55 |