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path: root/src/mbgl/programs/fill_extrusion_program.cpp
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* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-3/+3
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* [core] Simplify and fix sprite atlas coordinate calculationsJohn Firebaugh2017-05-231-6/+6
| | | | | | | | * Always return image metrics exclusive of padding * Work with integer coordinates whenever possible * Eliminate redundant SpriteAtlasElement members * Fix asymmetric re-padding in getIconQuad when pixelRatio != 1 * Add explanatory comments
* [core] Move pattern coordinate division by texture size into shaderJohn Firebaugh2017-05-231-0/+2
| | | | This makes pattern usage more like icons, and will be necessary for data-driven *-pattern properties.
* [core] Move render-related sources out of style directory/namespaceJohn Firebaugh2017-05-031-1/+1
| | | | | | | | | | | | | | | | Moves the following to the renderer directory and out of the style namespace: * CascadeParameters * PropertyEvaluationParameters * UpdateParameters * PropertyEvaluator * DataDrivenPropertyEvaluator * CrossFadedPropertyEvaluator * PaintPropertyBinder * PaintProperyStatistics * PossiblyEvaluatedPropertyValue * TransitioningLight * EvaluatedLight
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-271-0/+81