Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] remove a_/u_ prefix from attribute/uniform types | Konstantin Käfer | 2019-03-20 | 1 | -3/+3 |
* | Merge pull request #14126 from mapbox/gfx-refactor-4 | Konstantin Käfer | 2019-03-15 | 1 | -4/+3 |
* | [core] add place for specifying textures/samplers separately from uniforms | Konstantin Käfer | 2019-03-12 | 1 | -0/+1 |
* | [core] move draw mode and primitives to gfx namespace | Konstantin Käfer | 2019-03-01 | 1 | -1/+1 |
* | [core] extract attribute structs and gl::Vertex to separate namespace | Konstantin Käfer | 2019-03-01 | 1 | -1/+1 |
* | [core] extract uniform type lists from gl namespace | Konstantin Käfer | 2019-03-01 | 1 | -1/+1 |
* | [core] Unify {Paint,Layout,Light}Properties | John Firebaugh | 2017-05-15 | 1 | -1/+2 |
* | [core] Check in generated shader code | John Firebaugh | 2017-02-07 | 1 | -1/+1 |
* | [core] Add support for data-driven styling | John Firebaugh | 2017-02-02 | 1 | -6/+6 |
* | [core] Introduce SegmentVector | John Firebaugh | 2016-11-15 | 1 | -2/+6 |
* | [core] Use gl::Program to resolve some rough edges in the GL binding types | John Firebaugh | 2016-11-08 | 1 | -0/+23 |