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* [core] retain tiles differently and remove old TileID classKonstantin Käfer2016-05-102-142/+0
* [core] move Painter and dependents to new *TileID classesKonstantin Käfer2016-05-102-7/+9
* [core] Use geometry.hpp's pointJohn Firebaugh2016-05-054-38/+21
* [core] Privatize math.hpp and vec.hppJohn Firebaugh2016-05-052-1/+3
* [core] Merge pull request #4914 from bwhtmn/camera-paddingBrent W2016-05-041-1/+1
* [core] Use geometry.hpp feature typeJohn Firebaugh2016-05-031-2/+2
* [core] implement queryRenderedFeaturesAnsis Brammanis2016-04-291-0/+34
* [core, ios, osx] cameraThatFitsCoordinateBoundsMinh Nguyễn2016-04-223-2/+18
* [core] Don't copy TransformState (#3501)Thiago Marcos P. Santos2016-04-152-9/+4
* [core] Eliminate MapDataJohn Firebaugh2016-04-152-102/+54
* [core] Remove MapData dependency from PainterJohn Firebaugh2016-04-151-12/+15
* [core] Remove MapData dependency from StyleJohn Firebaugh2016-04-151-6/+19
* [core] Convert MapContext to Map::Impl; eliminate indirectionJohn Firebaugh2016-04-153-542/+378
* [core] Clean up ThreadContext vestigesJohn Firebaugh2016-04-151-11/+0
* [core] Render from the main threadJohn Firebaugh2016-04-144-95/+40
* [core] Do the MapContext::cleanup() synchronouslyThiago Marcos P. Santos2016-04-121-1/+1
* [core] simplify conversions from pixels to tile unitsAnsis Brammanis2016-03-302-0/+6
* Merge branch 'release-ios-3.2.0-android-4.0.0'John Firebaugh2016-03-303-8/+4
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| * [core] Localize and simplify state for MapChangeDidFinishLoadingMap eventJohn Firebaugh2016-03-303-8/+4
* | [core] Update time point in map context on every updateBruno de Oliveira Abinader2016-03-241-6/+7
* | [core] Unify FileRequest and WorkRequestJohn Firebaugh2016-03-241-2/+2
* | [core] Get rid of MapData::{get,set}animationTimeBruno de Oliveira Abinader2016-03-184-28/+15
* | [core] Default fade duration is now a constantBruno de Oliveira Abinader2016-03-182-24/+1
* | [core] Remove default transition durationBruno de Oliveira Abinader2016-03-183-26/+2
* | [core] s/Update::Zoom/Update/RecalculateStyle/Bruno de Oliveira Abinader2016-03-183-13/+13
* | [core] Added user-defined transition properties when modifying classesBruno de Oliveira Abinader2016-03-183-15/+18
* | [core] Remove MapData::defaultTransitionDelayBruno de Oliveira Abinader2016-03-182-24/+1
* | [core] Cleaned up duplicate code in MapContextBruno de Oliveira Abinader2016-03-182-27/+19
* | [core] Move class handling to StyleBruno de Oliveira Abinader2016-03-185-83/+45
* | [core] Check for NaNs in mbgl::util::{min,max,clamp}Bruno de Oliveira Abinader2016-03-181-0/+1
* | [core] Always return wrapped coordinatesBruno de Oliveira Abinader2016-03-141-1/+1
* | [core] Ignore shortest path when gesturing in Transform::easeToBruno de Oliveira Abinader2016-03-141-3/+9
* | [core] Simplify LatLng::unwrapForShortestPath usageBruno de Oliveira Abinader2016-03-142-40/+22
* | [core] Implement LatLng::null()Bruno de Oliveira Abinader2016-03-131-2/+3
* | [core] Harden Transform anchor & padding usageBruno de Oliveira Abinader2016-03-133-116/+121
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* [core] Fix non-anchored Transform::setAngleBruno de Oliveira Abinader2016-03-111-1/+1
* [core] Fix screen coordinates when crossing the antimeridian (#2)Bruno de Oliveira Abinader2016-03-111-1/+1
* [core] Fix screen coordinates when crossing the antimeridianBruno de Oliveira Abinader2016-03-101-1/+15
* [core] Extra checks in TransformBruno de Oliveira Abinader2016-03-101-1/+5
* [core] Check for NaNs in EdgeInsetsBruno de Oliveira Abinader2016-03-102-15/+14
* [core] Added Transform::getScreenCoordinateBruno de Oliveira Abinader2016-03-102-13/+19
* [core] Remove _validPoint from Transform codeBruno de Oliveira Abinader2016-03-101-11/+3
* [core] Coordinate wrapping fixesBruno de Oliveira Abinader2016-03-103-36/+19
* [core] cancel TileID::overscaling()Konstantin Käfer2016-03-081-2/+2
* Fixes an issue where rendering without Vertex Array Objects would cause a mas...Henry Dooley2016-03-041-3/+3
* [core] Reset pitch in Map::resetPositionBruno de Oliveira Abinader2016-03-031-0/+1
* [core] Use TransformState::worldSize() whenever possibleBruno de Oliveira Abinader2016-03-032-7/+7
* [core] Simplify TransformState::moveLatLngBruno de Oliveira Abinader2016-03-031-2/+2
* [core] Fix style cascade loop when transitioningBruno de Oliveira Abinader2016-03-031-1/+1
* [core] Avoid precompute overscaling for TileIDBruno de Oliveira Abinader2016-03-012-14/+18