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path: root/src/mbgl/map
Commit message (Expand)AuthorAgeFilesLines
* [core] Fix std::move() misuse that disables copy elisionKonstantin Käfer2015-12-032-2/+2
* [core] Map::setSprite ⇢ Map::addAnnotationIconJohn Firebaugh2015-12-013-24/+19
* [core] Privatize layers and sourcesJohn Firebaugh2015-12-011-7/+2
* [core] Don't share util::ptr<StyleLayer> across threadsJohn Firebaugh2015-12-013-25/+25
* [core] Don't share Style& across threadsJohn Firebaugh2015-12-013-14/+26
* [core] Use a separate atlas and store for annotation spritesAdam Hunter2015-12-013-16/+8
* [core] Move MapData storage to MapContextJohn Firebaugh2015-12-013-5/+13
* [core] Introduce StyleUpdateParametersJohn Firebaugh2015-12-012-43/+25
* Partially revert "[core] Source should receive a ref to MapData just once"John Firebaugh2015-12-013-14/+15
* [core] Use AsyncTask on the MapContextThiago Marcos P. Santos2015-12-012-21/+17
* [core] Collision debug is now MapDebugOptions::CollisionBruno de Oliveira Abinader2015-11-273-28/+5
* [core] Source should receive a ref to MapData just onceBruno de Oliveira Abinader2015-11-273-31/+30
* [core] Added MapDebugOptionsBruno de Oliveira Abinader2015-11-272-12/+21
* [core] Added modified, expires information to TileDataBruno de Oliveira Abinader2015-11-278-10/+33
* [core] Fix image type of Map::renderStillJohn Firebaugh2015-11-251-1/+1
* [core] Rewrite image handlingJohn Firebaugh2015-11-252-10/+8
* [core] [iOS] Completion handlers for animated methodsMinh Nguyễn2015-11-251-0/+9
* [core] Followup fix to #3037John Firebaugh2015-11-191-1/+1
* [core] Avoid calling AnnotationManager::updateStyle until the style is loadedJohn Firebaugh2015-11-181-1/+1
* [core] Added ConstrainMode::{HeightOnly,WidthAndHeight}Bruno de Oliveira Abinader2015-11-185-22/+34
* [core] Avoid extra copy of TransformState in Painter::renderBruno de Oliveira Abinader2015-11-186-14/+15
* [core] Use std::unique_ptr for FileSource requestJohn Firebaugh2015-11-168-19/+16
* [core] Pass a value to response callback, not a referenceJohn Firebaugh2015-11-164-4/+4
* [core] Do not pass uv_loop_t aroundThiago Marcos P. Santos2015-11-164-6/+4
* [core] Merge Sprite into SpriteStoreJohn Firebaugh2015-11-122-4/+3
* [core] Reorganize sprite related filesJohn Firebaugh2015-11-124-181/+4
* [core] Cleanup Transform::rotateByBruno de Oliveira Abinader2015-11-121-17/+12
* [core] PrecisionPoint is now a vec2<double>Bruno de Oliveira Abinader2015-11-122-11/+11
* [core] Fixed Transform::_setScale()Minh Nguyễn2015-11-121-8/+11
* [core] Added MetersBoundsBruno de Oliveira Abinader2015-11-111-4/+4
* [core] Added more NaN checks in TransformBruno de Oliveira Abinader2015-11-111-2/+15
* [core] Use PrecisionPoint in zoom and angle functionsBruno de Oliveira Abinader2015-11-113-47/+42
* [core] Use pass-by-ref in CameraOptionsBruno de Oliveira Abinader2015-11-113-31/+32
* [core] Use PrecisionPoint in coordinate functionsBruno de Oliveira Abinader2015-11-115-38/+41
* [core] Added PrecisionPoint to represent pixel pointsBruno de Oliveira Abinader2015-11-113-12/+11
* [core] Added isValid to geo helper structsBruno de Oliveira Abinader2015-11-111-2/+6
* [core] Eliminate use of ClassProperties for layoutJohn Firebaugh2015-11-102-3/+1
* [core] Expose default fade duration to Map APIBruno de Oliveira Abinader2015-11-101-0/+9
* Revert "[core] only update the render order array when there are changes to t...Konstantin Käfer2015-11-092-22/+3
* [core] Update::Classes already implies repaintBruno de Oliveira Abinader2015-11-091-3/+1
* [core] Update after final frame of transitionMinh Nguyễn2015-11-062-2/+5
* [core] clear the render order when we're loading a new styleKonstantin Käfer2015-11-061-0/+6
* [core] Use tileSize constantThiago Marcos P. Santos2015-11-061-1/+2
* [core] only update the render order array when there are changes to tilesKonstantin Käfer2015-11-052-3/+16
* [core] move retry logic to DefaultFileSourceKonstantin Käfer2015-11-025-37/+40
* [core] Polymorphic bucket creationJohn Firebaugh2015-10-302-161/+17
* [core] Eliminate StyleBucketJohn Firebaugh2015-10-303-96/+83
* [core] Use current copy of style layers when reparsing tilesJohn Firebaugh2015-10-304-13/+16
* [core] Monitor annotation tiles, rather than completely invalidating themJohn Firebaugh2015-10-303-9/+5
* [core] When reparsing a tile, replace all existing bucketsJohn Firebaugh2015-10-303-5/+4