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path: root/src/mbgl/map/vector_tile_data.hpp
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* Ensure that LiveTileData can be reparsedJohn Firebaugh2015-09-281-1/+1
* fix symbol collision detection in perspective viewAnsis Brammanis2015-08-241-1/+4
* Keep updating until all the tiles are State::parsedThiago Marcos P. Santos2015-07-161-1/+0
* Don't inherit for code reuseJohn Firebaugh2015-07-021-10/+4
* Remove unnecessary virtual methods from TileDataJohn Firebaugh2015-07-021-2/+2
* Don't pass Worker& around so muchJohn Firebaugh2015-07-011-6/+5
* Rename workerData ⇢ tileWorkerJohn Firebaugh2015-07-011-1/+1
* Single-purpose Worker functionsJohn Firebaugh2015-07-011-7/+5
* Remove indirectionJohn Firebaugh2015-07-011-27/+0
* Push TileMembers members down hierarchyJohn Firebaugh2015-07-011-1/+39
* Introduce TileWorkerJohn Firebaugh2015-07-011-45/+5
* Make request and reparse pure virtualJohn Firebaugh2015-07-011-1/+7
* Reduce number of arguments in Source::update pathwayJohn Firebaugh2015-07-011-12/+0
* Revert "Do not hold a reference to the Style at the [Live|Vector]TileData"John Firebaugh2015-07-011-4/+3
* Do not hold a reference to the Style at the [Live|Vector]TileDataThiago Marcos P. Santos2015-06-181-3/+4
* Remove unused overscaling variablesJohn Firebaugh2015-06-041-2/+0
* fix collision box clippingAnsis Brammanis2015-06-031-3/+3
* Reparse tiles when zoom level > source maxzoomAnsis Brammanis2015-05-281-3/+2
* make collision debug boxes toggleableAnsis Brammanis2015-05-281-3/+6
* place symbols with correct angle on initial loadAnsis Brammanis2015-05-201-3/+5
* redo placement when map rotatesAnsis Brammanis2015-05-201-0/+8
* Merge branch 'master' into new-labellingAnsis Brammanis2015-05-191-10/+27
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| * Only emit tile updated signals when the tile really changesThiago Marcos P. Santos2015-05-181-0/+1
| * Move the Collision object from TileParser to VectorTileDataThiago Marcos P. Santos2015-05-131-2/+10
| * Add partial tile parsingThiago Marcos P. Santos2015-05-051-4/+13
| * build render order array once instead of recursing through lots of different ...Konstantin Käfer2015-05-041-2/+1
| * Convert Style to unique_ptr and pass by referenceJohn Firebaugh2015-04-281-2/+2
* | Merge master @ 353e5661deJason Wray2015-04-271-6/+1
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| * remove linejoin shaderAnsis Brammanis2015-04-271-1/+0
| * Tile::ID ⇢ TileIDJohn Firebaugh2015-04-061-2/+1
| * Remove unusedJohn Firebaugh2015-04-031-2/+0
* | port collision box debug renderingAnsis Brammanis2015-04-011-0/+2
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* Scope the Tile worker thread to an EnvironmentThiago Marcos P. Santos2015-03-181-2/+1
* refs #893 #992: point annotations APIJustin R. Miller2015-03-171-2/+9
* scope Requests to an Environment object for easier cancelationKonstantin Käfer2015-03-061-5/+2
* pass StyleLayer objects as const ref instead of a shared pointerKonstantin Käfer2015-03-061-3/+3
* rename StyleBucket* => StyleLayout*Konstantin Käfer2015-02-171-3/+0
* rewrite storage layer to be independent of the Map's event loopKonstantin Käfer2015-02-041-1/+1
* make most headers privateKonstantin Käfer2014-12-041-0/+74