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path: root/src/mbgl/map/tile_worker.cpp
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* port minor collision code cleanup, fix #1705Ansis Brammanis2015-08-241-6/+5
* fix symbol collision detection in perspective viewAnsis Brammanis2015-08-241-2/+2
* reverse label priority orderAnsis Brammanis2015-08-201-4/+4
* remove text-max-size and icon-max-sizeAnsis Brammanis2015-08-201-2/+5
* Add circle render typeBruno de Oliveira Abinader2015-08-201-5/+24
* Rename some style propertiesTom MacWright2015-08-201-1/+1
* Keep updating until all the tiles are State::parsedThiago Marcos P. Santos2015-07-161-5/+0
* Make one arg ctors explicitThiago Marcos P. Santos2015-07-111-1/+1
* use SpriteStore from the SpriteAtlasKonstantin Käfer2015-07-081-2/+2
* Check for matching source when parsing tiles (fixes #1698)John Firebaugh2015-07-021-3/+7
* Reapply style layer copy techniqueJohn Firebaugh2015-07-011-3/+5
* Clean up bucket creation loopJohn Firebaugh2015-07-011-66/+56
* Remove indirectionJohn Firebaugh2015-07-011-8/+4
* reset partialParse when starting a new parsing runKonstantin Käfer2015-07-011-0/+2
* Merge TileParser into TileWorkerJohn Firebaugh2015-07-011-9/+209
* Introduce TileWorkerJohn Firebaugh2015-07-011-0/+78