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path: root/src/mbgl/map/tile_data.hpp
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* [core] Organize files that were in map folder betterJohn Firebaugh2016-02-111-108/+0
* [core] trigger repaint after placement is redoneAnsis Brammanis2016-01-221-1/+2
* [core] Use better types for modified / expires / etagJohn Firebaugh2016-01-211-2/+3
* [core] don't store error stateKonstantin Käfer2016-01-151-10/+1
* [core] don't mark tiles with failed requests as obsoleteKonstantin Käfer2016-01-151-0/+4
* [core] Rationalize error handling for resource loadingJohn Firebaugh2015-12-231-2/+2
* [core] Added modified, expires information to TileDataBruno de Oliveira Abinader2015-11-271-0/+3
* [node] Output debug logs when a render test times outJohn Firebaugh2015-10-281-0/+2
* [core] always reparse with the freshest possible placement configKonstantin Käfer2015-10-261-1/+2
* [core] reparse tiles when new data arrivesKonstantin Käfer2015-10-261-7/+9
* Ensure that LiveTileData can be reparsedJohn Firebaugh2015-09-281-0/+1
* fix symbol collision detection in perspective viewAnsis Brammanis2015-08-241-1/+1
* Report errors when parsing raster tilesThiago Marcos P. Santos2015-07-021-3/+0
* Remove unnecessary virtual methods from TileDataJohn Firebaugh2015-07-021-9/+0
* Don't pass Worker& around so muchJohn Firebaugh2015-07-011-4/+2
* Remove indirectionJohn Firebaugh2015-07-011-1/+1
* Push TileMembers members down hierarchyJohn Firebaugh2015-07-011-60/+15
* Make request and reparse pure virtualJohn Firebaugh2015-07-011-4/+6
* Make the FileSource available from the ThreadContextThiago Marcos P. Santos2015-06-251-2/+0
* Add documentation for TileData::StateThiago Marcos P. Santos2015-06-051-1/+34
* Merge remote-tracking branch 'origin/master' into new-labellingAnsis Brammanis2015-05-281-2/+11
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| * Notify tile parsing errorsThiago Marcos P. Santos2015-05-281-5/+11
| * Notify failures when loading tilesThiago Marcos P. Santos2015-05-221-1/+4
* | make collision debug boxes toggleableAnsis Brammanis2015-05-281-1/+1
* | redo placement when map rotatesAnsis Brammanis2015-05-201-0/+3
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* Only emit tile updated signals when the tile really changesThiago Marcos P. Santos2015-05-181-1/+7
* Make the state attribute privateThiago Marcos P. Santos2015-05-131-2/+19
* Initialize the atomic_flag in the class definitionThiago Marcos P. Santos2015-05-111-1/+1
* make WorkRequests cancelableKonstantin Käfer2015-05-081-2/+2
* Add partial tile parsingThiago Marcos P. Santos2015-05-051-1/+20
* Join worker tasks before destroying TileDataJohn Firebaugh2015-05-041-2/+4
* build render order array once instead of recursing through lots of different ...Konstantin Käfer2015-05-041-2/+1
* Replace uv_messenger with AsyncQueue; rewrite remaining uv_* in C++John Firebaugh2015-04-091-8/+3
* Tile::ID ⇢ TileIDJohn Firebaugh2015-04-061-3/+3
* Remove unusedJohn Firebaugh2015-03-311-13/+1
* Scope the Tile worker thread to an EnvironmentThiago Marcos P. Santos2015-03-181-2/+2
* scope Requests to an Environment object for easier cancelationKonstantin Käfer2015-03-061-4/+4
* pass StyleLayer objects as const ref instead of a shared pointerKonstantin Käfer2015-03-061-3/+2
* rewrite storage layer to be independent of the Map's event loopKonstantin Käfer2015-02-041-3/+6
* make most headers privateKonstantin Käfer2014-12-041-0/+88